Grayseven Posted May 25, 2015 Share Posted May 25, 2015 I'd like to know if this is intended or a bug. If you are reverse engineering something that uses Farium and Molytex, the vast majority of your material returns are Farium. Typically this means you are sitting on massive amounts of Farium and very little Molytex. The is the same across all crafting skills. Is this intended and if so, why? Link to comment Share on other sites More sharing options...
Jerba Posted May 25, 2015 Share Posted May 25, 2015 I'm pretty sure this is intended. It is the same when you gather archeology nodes on a planet, certain crystals are more common than other crystals. This has been going on for materials since release, so I highly doubt it would be a bug. Link to comment Share on other sites More sharing options...
Grayseven Posted May 26, 2015 Author Share Posted May 26, 2015 Well, if you look at the return rates of sub 55 items, it's more balanced. Right now the return ratio of Farium to Molytex appears to be around 20 to 1. Same goes for other mats/crew skills. Seems a little excessive not to mention that it makes little sense to do it that way unless the Dev team thinks it's...I don't know, a good idea to take a bad system and make it worse for no real reason? Link to comment Share on other sites More sharing options...
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