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15 meters is too short for Guard


Rafkin

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It's probably 15 meters so you have to be aware where the person you're guarding is as opposed to it being a fire and forget skill. I obviously wouldn't be against an increase in range but i don't think it's such a bad thing the way it is either. Edited by Kabaal
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I am of a different opinion. In most MMOs tanking is big shot and healing is second. The run depends on them doing their jobs and working as a team. Most of the people who play DPS are more interested in the big numbers and dont care what happens. If they pull off a tank, they are supposed to back off the dps and let the tank regain aggro, not keep going balls out then blame everyone else for dying (bad healing or bad tanking)

 

If I guard anyone its going to be the healer to lessen his healing aggro from taking care of me, and the idiot dpsers who cant control their damage output (when they are in my groups) and pull threat without a care

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