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Conquest: Galactic Scheme's


Silenceo

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"I am not sure if the republic has enough forces to attack the CIS with the GE attacking from the opposite direction.

 

Yeah, no problem, the moment you sign the treaty my ships will be on their way. Apart from the Acclamator and the Skiprays, all ships will have a modification, so maybe you won't get the standard schematic." (I'll PM you.)

 

The Deliverance, Alderaan, Sentinel and two Skiprays unload their troops on Druckenwell and prepare to travel to Gall.

"Well that is where we come in as long as the Republic can provide a token force and payment we can expand their territory for them and free up their Fleets to defend against the Empire.The Republic needs trustful allies and more territory to provide ships for their fleets and people for their taxes.To beat the Empire they need people like us who they can trust not to stab them in the back.Look at what happened at Kamino we could provide them with several small victories that add up to big ones,We could also provide that key variable that turn key battles in their favor.Am sure you agree that unless the Republic gets some assistants they will lose the war and we all will be living under the Empire's Rule and that's something no one wants.

 

Once Adrian returns in a week he will sign that treaty I can promise you that.We will start manufacturing ships right away.

Edited by Jarons
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"Well that is where we come in as long as the Republic can provide a token force and payment we can expand their territory for them and free up their Fleets to defend against the Empire.The Republic needs trustful allies and more territory to provide ships for their fleets and people for their taxes.To beat the Empire they need people like us who they can trust not to stab them in the back.Look at what happened at Kamino we could provide them with several small victories that add up to big ones,We could also provide that key variable that turn key battles in their favor.Am sure you agree that unless the Republic gets some assistants they will lose the war and we all will be living under the Empire's Rule and that's something no one wants.

 

Once Adrian returns in a week he will sign that treaty I can promise you that.We will start manufacturing ships right away.

 

"Well that is true.

Until Adrian arrives, I am sure we both have work to do."

All three diplomats stand up and bow respectfully.

 

After the FC left, Beeska sends a transmission to the MW telling them they can meet on board of the Liberator when ready.

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Arbiter Announcement

 

Due to recent events that include, but are not limited to, not being able to finish everyone's Agenda's yesterday, falling asleep at the keyboard, and the want to keep everything on track... I have decided to allow another Time Suspension, as to allow everyone to finish up their week 14 Agenda's. After all, schedules can get hectic at times and this should help us get back on track and stop playing catchup. PM me EVERYTHING I missed or have overlooked in regards to your activity so far that I have yet to address, and I will get to it at some point today. Please do not delay until the end of the day, or I might just have to send Darth Vader after you. :d_grin:

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*Week 15*

 

Results of Week 14:

 

"Salty's" Freighter's and Soldiers Co.: Hosting a party for all of the underworld representatives

 

The Galactic Inquisition: Negotiations going as planned

 

Mando Werda: Plans in motion

 

The Farewell Coalition: Making a treaty

 

Rising Republic: Has gained Arbiter protection, due to inactivity.

 

Ordo Kote: Readies for future conquests

 

Independent Republic Ambassadors: Making treaty's

 

Skill points Earned:

 

"Salty's" Freighter's and Soldiers Co.: + 15

 

The Galactic Inquisition: + 10

 

Mando Werda: + 10

 

The Farewell Coalition: + 15

 

Rising Republic:

 

Ordo Kote: + 15

 

Independent Republic Ambassadors: + 10

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*Week 16*

 

Results of Week 15:

 

"Salty's" Freighter's and Soldiers Co.: Hosting a party for all of the underworld representatives

 

The Galactic Inquisition: Negotiations going as planned

 

Mando Werda: Plans in motion

 

The Farewell Coalition: Making a treaty

 

Rising Republic: Has gained Arbiter protection, due to inactivity.

 

Ordo Kote: Readies for future conquests

 

Independent Republic Ambassadors: Making treaty's

 

Skill points Earned:

 

"Salty's" Freighter's and Soldiers Co.: + 15

 

The Galactic Inquisition: + 10

 

Mando Werda: + 10

 

The Farewell Coalition: + 10

 

Rising Republic:

 

Ordo Kote: + 10

 

Independent Republic Ambassadors: + 15

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OOC:Ok Sil this party been going on for about 3 weeks now am sure someone one died thanks to alcohol poisoning so can we please finish it up so Adrian can go home.

 

Adrian walks around the party laughing and drinking with his fellow guest. After a while the other guest started to disperse,Adrian grabs two drinks and walks over to The Black Suns Representative.

 

'Adrian hands him a drink'

 

Adrian "My old Friend Dorian it looks like Xizor still send you to all these parties instead coming himself.That has to be fun.Lets talk Dorian I have very important business with you and the Suns"

Edited by Jarons
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OOC: alright first time in a while I've been behind a proper PC so time to get to work. Here we go Cheat

 

IC: After a delay caused by concerns over recent galactic events as well as finding work for the MW, Dar'yaim finally transmitted to the IRA his intentions of pursuing the negotiations they opened. He landed aboard the Liberator shortly thereafter.

 

He is accompanied by four elite Naval Mando Cabure, a Basilisk War Droid, and 5 YVH-1 droids.

 

1 Skipray and 3 X-83's are present, Dar'yaim (aboard the Skipray) motioned for one of the Naval Cabure, the Basilisk, and YVH-1 droids to remain to secure the ships.

 

He exited the craft and made his way to the waiting diplomats. He was in full armor, entirely covered from head to foot and fully armed, the stolen saber swung at his side and was polished for this occasion.

(None know his species btw see character trait 3)

 

Among the three Mandalorians, he didn't stand out aside from his sheer size and trophy saber. He strode to the diplomats and stood silently with his fellows waiting to bear through their pleasantries.

Edited by StarSquirrel
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OOC: alright first time in a while I've been behind a proper PC so time to get to work. Here we go Cheat

 

IC: After a delay caused by concerns over recent galactic events as well as finding work for the MW, Dar'yaim finally transmitted to the IRA his intentions of pursuing the negotiations they opened. He landed aboard the Liberator shortly thereafter.

 

He is accompanied by four elite Naval Mando Cabure, a Basilisk War Droid, and 5 YVH-1 droids.

 

1 Skipray and 3 X-83's are present, Dar'yaim (aboard the Skipray) motioned for one of the Naval Cabure, the Basilisk, and YVH-1 droids to remain to secure the ships.

 

He exited the craft and made his way to the waiting diplomats. He was in full armor, entirely covered from head to foot and fully armed, the stolen saber swung at his side and was polished for this occasion.

(None know his species btw see character trait 3)

 

Among the three Mandalorians, he didn't stand out aside from his sheer size and trophy saber. He strode to the diplomats and stood silently with his fellows waiting to bear through their pleasantries.

 

The same escort that lead the FC to the conference hall before leads Dar'yaim and his guards there. (ofc. with greetings and all that stuff)

Inside, the same three diplomats are waiting.

 

"Nice to finally meet you in person, Dar'yaim. These are my scholars, Leynn and Niiyl, brother and sister, and well on the way to becoming fine diplomats."

*Both nod respectfully*

 

"Before we begin, I have to inform you that I am in no way authorised to speak in the Galactic Republic's name, so if you want anything from them, I will have to contact them directly and arrange for one of their representatives to meet us here."

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The same escort that lead the FC to the conference hall before leads Dar'yaim and his guards there. (ofc. with greetings and all that stuff)

Inside, the same three diplomats are waiting.

 

"Nice to finally meet you in person, Dar'yaim. These are my scholars, Leynn and Niiyl, brother and sister, and well on the way to becoming fine diplomats."

*Both nod respectfully*

 

"Before we begin, I have to inform you that I am in no way authorised to speak in the Galactic Republic's name, so if you want anything from them, I will have to contact them directly and arrange for one of their representatives to meet us here."

"We read your offers. We have shipyards of our own, as the Republic is likely distressed about, so we have come to hear your other proposal, and what kind of... discretion... you would like in the contracts we take."

 

*the four mandalorians remain standing, seemingly impatient

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"We read your offers. We have shipyards of our own, as the Republic is likely distressed about, so we have come to hear your other proposal, and what kind of... discretion... you would like in the contracts we take."

 

*the four mandalorians remain standing, seemingly impatient

 

"The shipyards have some, let's say, additional features, that you would able to use." *Beeska hands Dar'yaim a datapad with detailed information about the shipyard* "The economy details are listed on there as well"

(I'll send you a PM)

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"The shipyards have some, let's say, additional features, that you would able to use." *Beeska hands Dar'yaim a datapad with detailed information about the shipyard* "The economy details are listed on there as well"

(I'll send you a PM)

 

Edit: PM sent

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*Week 17*

 

Results of Week 16:

 

"Salty's" Freighter's and Soldiers Co.: Party/convention is finally concluding.

 

The Galactic Inquisition: Setup a new HQ, and plans else where proceed

 

Mando Werda: Much construction and training

 

The Farewell Coalition: Waiting for Adrian to get sober...

 

Rising Republic: Has gained Arbiter protection, due to inactivity.

 

Ordo Kote: Waiting for Old Republic's response

 

Independent Republic Ambassadors: Still signing treaties.

 

Skill points Earned:

 

"Salty's" Freighter's and Soldiers Co.: + 15

 

The Galactic Inquisition: + 15

 

Mando Werda: + 15

 

The Farewell Coalition: + 15

 

Rising Republic:

 

Ordo Kote: + 10

 

Independent Republic Ambassadors: + 20

Edited by Silenceo
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Sil can we finish the party now please am sure most of the Guest have passed out by now or had to leave thanks to alcohol poisoning.

 

I don't remember a PM being sent to start it, and been waiting for it. :(

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:( I started it in this thread yesterday Sil.

 

Bah, passingly mentioning that you are going to talk to them doesn't count silly... :p Though, can't quite remember which of the party guests the Black Sun representative was in Tune's write up...

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Bah, passingly mentioning that you are going to talk to them doesn't count silly... :p Though, can't quite remember which of the party guests the Black Sun representative was in Tune's write up...

Well does this count?

 

OOC:Ok Sil this party been going on for about 3 weeks now am sure someone one died thanks to alcohol poisoning so can we please finish it up so Adrian can go home.

 

Adrian walks around the party laughing and drinking with his fellow guest. After a while the other guest started to disperse,Adrian grabs two drinks and walks over to The Black Suns Representative.

 

'Adrian hands him a drink'

 

Adrian "My old Friend Dorian it looks like Xizor still send you to all these parties instead coming himself.That has to be fun.Lets talk Dorian I have very important business with you and the Suns"

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