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Regarding the damage nerf for assault


ToMyMa

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It works out to about 4% loss, half from each change. This is based on some quick simulations using existing gear optimizations. I get about 5170 DPS average currently which drops to 4950. The change in alacrity may necessitate a slight gear adjustment. I'll wait until the changes go live to work that out.
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I 2nd what was said above. Roughly a 4% loss. Could be more if the alacrity change messes up the heat/ammo regen and throws off the rotation. If that's true probably need to add 1 alacrity piece, which would mean 1 less surge piece. Not sure if this changes optimal crit gearing either. I know currenly mando's/mercs at 600-700 crit no problem. Might need to lower that a little with this change but not sure.

 

Shouldn't kill the class by any means though. Been way worse nerfs to classes than these.

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