ToMyMa Posted March 17, 2015 Share Posted March 17, 2015 Does anyone know how much the removal of 30% surge on incendary and serrated combined with the removal of 2% alacrity constitutes in damage? I haven't been able to find anything about it. Link to comment Share on other sites More sharing options...
RookB Posted March 17, 2015 Share Posted March 17, 2015 It works out to about 4% loss, half from each change. This is based on some quick simulations using existing gear optimizations. I get about 5170 DPS average currently which drops to 4950. The change in alacrity may necessitate a slight gear adjustment. I'll wait until the changes go live to work that out. Link to comment Share on other sites More sharing options...
Foxpthree Posted March 17, 2015 Share Posted March 17, 2015 I 2nd what was said above. Roughly a 4% loss. Could be more if the alacrity change messes up the heat/ammo regen and throws off the rotation. If that's true probably need to add 1 alacrity piece, which would mean 1 less surge piece. Not sure if this changes optimal crit gearing either. I know currenly mando's/mercs at 600-700 crit no problem. Might need to lower that a little with this change but not sure. Shouldn't kill the class by any means though. Been way worse nerfs to classes than these. Link to comment Share on other sites More sharing options...
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