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Contraband Cartel Slot Machine


Neonxkz

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First and foremost, I agree with the Slot Machine, people were making too much money off of it and it could've damaged the market. But, jesus the item is practically worthless now.

 

Pre-Patch Chance

Scraps: Purple 12.20% Blue 11.50% Green 10.88%

Reputation: Purple 5.91% Blue 8.00% Green 12.98%

Cartel Certificates: 2.02%

 

After 3.0.2a Patch Chance

Scraps: Purple <.01% Blue <.01% Green 1.01%

Reputation: Purple 4.55% Blue 17.68% Green 18.69%

Cartel Certificates: <.01%

credit: Elgr

 

The Slot machine has turned into a giant credit vacuum more than anything else. This is quite possibly the biggest item nerf in the entire game.

But, let's state my main gripe with what happened.

 

I already had max reputation with Contraband long before the Slot Machines even came out. Yes I did own a slot machine, yes I did make money off of the slot machine, and it was a large part of the reason why I actually spent my hard-earned money on the Packs to get the Slot Machine. Now after the patch, I have nothing to gain off of the slot machine. Since I already spent so much money on buying the Contraband packs getting max rep, I feel cheated out of my money after this nerf.

 

So after trying out the new slot machine, I spent 75k on a 99 stack of coins. I only got reputation items. Out of those 99 times I hit the jackpot about 25-30 times, I received ONLY reputation items. I already have max reputation so I can't use them. I only got about 20k for the reputation items. So i lost 55k on on a slot machine EVEN after hitting the jackpot a third of the time?

 

This may sound crazy, but isn't the point of a jackpot to make money off of it?

 

Scaled Back and Balanced DOES NOT EQUAL what it got instead...

 

This nerf is a slap in the face to players who already devoted their time way before the Slot Machines came out to getting max reputation with the Contraband in the first place. It's already crappy enough that Bioware is giving out reputation really cheap to people who already earned it through buying Cartel Coins and opening packs... but to make the Jawa materials and cartel certificate values nearly a thousandth of a chance is out of the question.

 

Proposal to fix?

The only way to fix this is to bump the values up to a 1-2% chance for Jawa Materials and Certificates.

Also add in actual items from the Contraband Packs to the Slot Machines (rarer items = lower chance), so that we can actual bring items back into circulation into the GTN.

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The issue was the Jawa materials I like how the jawa junk drop rate is we shouldn't change that but as a stand point of a slot machine after you have your rep their isn't much use for the slot machine is there. So having that rare walker mount they added was cool idea. But besides that maybe have the machine drop a new dye module. Who cares if the dye module is bound to legacy of not maybe the colour scheme could be gold and silver or gold and black.
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The machine is now working perfectly fine. No need to change anything. You get reputation, and the occasional certificate or jawa scrap. It's a silly little gimmicky item that you can place in your casino stronghold of RP-awesomeness, and people can play on it while you RP your brains out.

 

That's how it should be. Stop beating the rotten corpse of a horse.

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That's how it should be.

 

Says who? You?

 

Bioware has said nothing since it was nerfed, positive or negative... (a random comment at a tour location heard third hand doesn't count)

 

I say it shouldn't be this way, so my opinion balances out your opinion.

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