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[BUG] GSF "Repair Drone" talents not working


Verain

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There may be other GSF bugs, but this one stands out as unfixed.

 

While "Repair Probes" (the Clarion/Imperium ability) work as advertised, and were noted as being fixed here:

http://www.swtor.com/patchnotes/12162014/game-update-3.0.1-patch-notes

 

There are still some missing abilities, and a smaller subset of missing abilities broken in 3.0.

 

 

Very important, however, is the "Repair Drone" ability, present on the Warcarrier/Legion , and the Spearpoint/Bloodmark. The top talent is a choice between "Repair drones give back ammunition" and "Repair drones heal shields". Neither of these talents does anything currently.

 

 

 

Unlike a few of the remaining bugs in GSF, this has significance balance issues (this is a core component) as well as no opt-out or workaround (both talents are broken, so the move is just "spend 10k ship req for nothing").

 

 

 

Please address.

 

 

 

 

 

 

Of lower importance (and these are known bugs before 3.0):

 

Also note that Sabotage Probe's option to "slow" the enemy, when taken, breaks the ability utterly- it no longer locks maneuvering down at all. The workaround is to select the other (less useful) talent, however, so the ability is not fundamentally broken.

 

Additionally, many of the tooltips are a bit confusing, especially regarding snares, and the ion railgun talents were reverted internally to a previous patch (the talents claim to reduce speed by 65% for 12 seconds and regeneration by 65% for 6 seconds, but in fact speed is reduced by 40% for 6 seconds and regeneration by 100% for 6 seconds, earlier versions of these talents). It's quite possible this was a deliberate change (in which case, fix the tooltips please), or an accidental change.

 

 

Also of lower importance:

The list of 3.0 induced bugs (most of which are fixed) is here:

http://www.swtor.com/community/showthread.php?t=779300

Edited by Verain
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