Oyranos Posted December 10, 2014 Share Posted December 10, 2014 (edited) I logged with my merc and moved into solo fps to finish the forge alliance. Its my first contact with my merc after expansion and I find something that its a bug? a stupidity? Well, it is something... When I use a spell that needs time to finish, lets say flame thrower or sweeping blasters, death from above, etc... It has timing bar... I spend xx amount of heat to activate the spell, but at the same time and during that timing, my heat bar fills with heat! So after few seconds any spell I try to use, fails and the character is unplayable. I made a video for it and its the least hilarious if its intended, or if its a bug, it should be highest priority! I will post the video here in a while, uploads in Youtube the time I write this msg. edit : here is the video, look how all spells fail because of it. Edited December 10, 2014 by Oyranos Link to comment Share on other sites More sharing options...
Ryuku-sama Posted December 10, 2014 Share Posted December 10, 2014 I logged with my merc and moved into solo fps to finish the forge alliance. Its my first contact with my merc after expansion and I find something that its a bug? a stupidity? Well, it is something... When I use a spell that needs time to finish, lets say flame thrower or sweeping blasters, death from above, etc... It has timing bar... I spend xx amount of heat to activate the spell, but at the same time and during that timing, my heat bar fills with heat! So after few seconds any spell I try to use, fails and the character is unplayable. I made a video for it and its the least hilarious if its intended, or if its a bug, it should be highest priority! I will post the video here in a while, uploads in Youtube the time I write this msg. edit : here is the video, look how all spells fail because of it. What the hell are you doing on your merc to overheat???? That's just L2P issue here not a bug.. In 2.x you wouldn,t have even be able to begin casting DfA/FT/SwB anyway cause you would had to much heat.... Link to comment Share on other sites More sharing options...
Banegio Posted December 10, 2014 Share Posted December 10, 2014 http://www.swtor.com/patchnotes/1222014/game-update-3.0-shadow-revan-early-access •Channeled abilities now consume resources every time the Ability deals - or would deal – damage or healing, and does not have an upfront resource cost. Link to comment Share on other sites More sharing options...
Oyranos Posted December 11, 2014 Author Share Posted December 11, 2014 (edited) http://www.swtor.com/patchnotes/1222014/game-update-3.0-shadow-revan-early-access •Channeled abilities now consume resources every time the Ability deals - or would deal – damage or healing, and does not have an upfront resource cost. then i find it extremly stupid, because the skill shouldnt be activated, if I need a half bar of heat to cast it I am so happy merc is not my class... This is one of my alts, i leveled him with 12xp... but I preffer powertechs... I just need him on Rishi or Yavin for medical materials farming. Edited December 11, 2014 by Oyranos Link to comment Share on other sites More sharing options...
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