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Improve speeder movement


Chicktopus

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Although I'd dearly like to see it, I understand there's an issue with increasing the speed of speeders (draw times, creature mount speed etc.), but how about making speeder movement more realistic?

 

As you are all aware, speeders remain a fixed height above the ground at all times, which makes jumping and falling look a bit daft. My suggestion is simply to allow the vehicle to 'dip' when it lands.

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