unibim Posted July 26, 2014 Share Posted July 26, 2014 (edited) When somebody is using "roll" ability, it so hurts to see from side perspective... Straight way up = rolling guy just falls through surface, while real player moving ahead... Straight way with edge = roll animation moving over edge and kilometers ahead, while real player standing in a middle of that roll. Its just impossible to track rolling player. Could you fix it? Edited August 21, 2016 by unibim Link to comment Share on other sites More sharing options...
Jerba Posted July 27, 2014 Share Posted July 27, 2014 I can confirm this, and it is quite annoying, especially in the newest Quesh Huttball map, since ops will just roll far away, then rubberband back, making it impossible to follow them. However, I fear that this comes down to the limitations of the game engine, so we'll never get a lag-free, no rubberbanding experience in this game. Link to comment Share on other sites More sharing options...
unibim Posted August 21, 2016 Author Share Posted August 21, 2016 Bumping this because its still not fixed. Link to comment Share on other sites More sharing options...
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