Lafay Posted April 19, 2014 Share Posted April 19, 2014 (edited) Taking this talent in the carnage/combat tree does not always always guarantee you remove all movement impairing effects. Let me explain... I often fight snipers on my Marauder and the root that they do (leg-shot i think it is) can take effect after you use force camouflage and I often find rooted while also invisible. This might be due to lag or ability activation delay or something but It has occurred several times to me and is annoying. This negates the use of the force amo completely and effectively removes a tool from the AC. I do not believe this is in the spirit of the ability. Force camo needs to change so the movement impairment is prevented during the entire duration of camo. This ability needs to function like fadeout or hydraulic overrides. It really isn't a buff, but merely making the ability function as it should. If you are invisible, targeted movement impairing effects should be impossible to land on you as you are invisible! DUH! Edited April 20, 2014 by Lafay Link to comment Share on other sites More sharing options...
PianoMatt Posted April 20, 2014 Share Posted April 20, 2014 Pay no attention to the whiner above me...he is a known hacker and likes to do things like glitch me underneath floors and terrain in war zones on purpose. He is full of lies and deserves to suffer! Link to comment Share on other sites More sharing options...
Lafay Posted April 24, 2014 Author Share Posted April 24, 2014 HA, and you sir are a MEANY HEAD! Link to comment Share on other sites More sharing options...
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