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One time use RE chance boost.


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A consumable 100% RE chance boost would be a very big seller, even if priced very high, say 1500 CC or more. But the ability to KNOW you are going to get the schematic on things that there are not a lot of mats for would be a very big quality of life improvement.
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A consumable 100% RE chance boost would be a very big seller, even if priced very high, say 1500 CC or more. But the ability to KNOW you are going to get the schematic on things that there are not a lot of mats for would be a very big quality of life improvement.

 

NO!

There will be no rare crafting after such thing, you think you are only one that will pay real money for rare recipe?

It will be death of crafting, not QOL.

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A consumable 100% RE chance boost would be a very big seller, even if priced very high, say 1500 CC or more. But the ability to KNOW you are going to get the schematic on things that there are not a lot of mats for would be a very big quality of life improvement.

 

this is how it would go.

Person A: buys RE off the CM puts on GTN

Person B: Buys off the GTN and auto procs the main hand 180

Person C: Buys another RE from person A and buys the crafted 180 from person B auto procs and learns the schematic

 

At that point it just blows up that people no longer need to run any of the HM and the rarity of the items drops even more so than it is. The only reason they are expensive is that the Matts are also super rare. But other than that, the current availability is obscene even on day one. Doing this will make everyone and their dog a crafter of end game gear.

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