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Should a repair stat be added?


Applejacxs

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With bomber you can count minlayers with shield projection as well if you like. Looking at pts notes now new fighter and scout will have a healing ability . Shouldn't a repair stat be added in to the mix as well? Edited by Applejacxs
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With bomber you can count minlayers with shield projection as well if you like. Looking at pts notes now new fighter and scout will have a healing ability . Shouldn't a repair stat be added in to the mix as well?

 

So you mean something like a multiplier of how much healing they get from various sources?

 

I don't think we need something like that. It would just add complexity to balancing healing abilities, IMO though healing should be a % based value rather than flat number so all classes benefit equally from healing rather than the current system where the value of the amount healed diminishes as you increase the hull strength (this being especially true of the co-pilot healing ability).

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