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Applejacxs

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Everything posted by Applejacxs

  1. Space PvE and its future in this game. It's not a pressing issue but I would think some of want to know the dev teams take on it.
  2. Not big into anymore but here are some of my casual takes. Create a second beginner instance/training area with AI targets that all doing possible sceneries things you may find in GSF objective match. For example, a Railgun drone sitting on top of Satellite. Or a drone doing random evasive maneuvers around the map and so on. Create a GSF Veteran instance like the Outlaw land in Tatooine for people to go while there waiting on ques. It will be like entering into a PVP zone so people are free to fire on each other if they so, please. Change of the Satellites how the look so that each one would have to be defended differently the other. For example one, you can drop the fins off so there are next to no hiding points on it. Deathmatch can be really boring when people go heavy Gunship almost unplayable, to be honest. Personal belief without hitting them with a major nerf on railguns. Is cutting gunship range to 10k and extending everyone's missile range to the same would be the best way to combat stuff like this. You can all also add a rail component to gunships that will give them back that range but at the cost of say shields, engine or armor
  3. I liked the fact you put fleet comms as a reward. But after awhile it felt like I was getting loads of these but all the stuff was old and outdated why bother spending on. If not a new shop then let us convert comms and req to things like Unassemble components and command tokens Agreeing with this Especially on the companions portion of this. I would say adding the stock GSF crew as winnable companions for the Republic Hyperspace Armada/Imperial First Mobile/GSF Fleet Faction Reputation would be a Major Prize.
  4. Am I the only one here surprised they have not done this sooner with very popular items?
  5. Can you provide a estimation of how often do you expect for Top level gear to drop at tier 4?
  6. Bring the Cartel / Exchange to Iokath looking for the super weapon also. Story could revolve around how they blackmail/kidnapped civilians to assist them with this. Among the possible candates that are being blackmailed to aid them I would say go with Doc, Mako, or Tharan Cedrax. The Quest line would be Sabotaging the Cartel/ Exchanges efforts on Iokath.
  7. I think the biggest change this setups for is Possible VA changes. I think for these characters it makes more since to if you plan to kill them kill them on screen to end there stories. just doing it off screen kinda sucks.
  8. This looks like someone one was looking at the metric and only the metric, Saw that one guy reached cap and freaked out and put in to make this panic change. If this is the case thats just awful move by them.
  9. Bounty Hunter(Mando) vs a Sith or Jedi. Just like with anything it depends on the experience . I dont think its out of the questions that Mandos would have developed techniques to fight force users. Same with Republic , Imp Soldiers also. Your in a war were force users freely fight with you and against you. You need to be prepared.
  10. I am with you. I want to at least play it first but man its hard to feel good about whats coming.
  11. I agree with you. I was expecting worst from how everyone described it. I have gone in with a open mind and its not bad at all playing as a none force user in Kotfe
  12. Question has there been a break down of the taking Biowares conversion to credits vs say buying companion gifts? Just trying to see hard data as to what would be better deal in the long run.
  13. I assume story mode can be 2 to 4 man depending on your skill lvl. I have no problem with that. Hope there master mode lives up to the hype(challenge reward wise). For those people looking for challenge
  14. Which should be fine. Most tactical can be done with less the 4 so thats no big deal.
  15. I could have sworn they mentioned it in stream. But may be it was scrapped
  16. Or you can look at it as people looking at the new xpac and saying thanks but no thanks I rather stay preferred.
  17. Yeah i thinking this as well you get one global pass that lets you do everything. It will be interesting to see what other changes are coming to the ftp/sub model.
  18. I admit i have my worries about this system but yes the reaction to this is oddly smialr to the reaction lvl sync. Which makes me think probably not much to worry about here
  19. see that my concern is the the RNG of it all. I wonder if there something they can do like give players reroll on a item if they RNG is just giving them the same crap over and over again.
  20. Over all the command is system is ok but I think RNG is what may ruin it for players. So i would say Instead on RNG boxes Allow us to select the piece were working towards in our command system. So i open my command go to a gear button and select the item i would would like to work towards in my command. Once i reach the required command lvl boom i get my item Please note my personal feeling on rng boxes is the min i end up with 5 boots from opening crates, I am probably going punch a hole in my wall and go play something else.
  21. i have a question. How do we earn a command rank? Is it every 5 lvls, 10 lvls we will get this rank?
  22. I think you have to look at it as Story + uprisings at tleast hat what they seem to be implying. since those seem to be based off the current story . I have no problem with only 9 chapters i think there is a case to be made that there was a lot of filler in Kotfe and you could easily cut out with out missing anything.
  23. LOL I not really sure this is something new or to get upset about since I see threads dating back to 2012 stating the game is 2 easy and thats before companion buffs. But hey who dont love a good CJ Probably be a interesting project to go back count how many "This game is way to easy" threads since the creation.
  24. Agreed and whats wrong with them being cautious and having everything confirmed of what will or will not be in the next expansion.
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