Magnusheart Posted February 28, 2014 Share Posted February 28, 2014 Bioware lets be honest, there will be a moment in time like WoW did where we will need a unique item storage for the toys from the cartel market. Please? :> Link to comment Share on other sites More sharing options...
jphart Posted March 1, 2014 Share Posted March 1, 2014 Agreed. All of the bound non consumable toys should go to a power menu like mounts and pets. A similar menu for emotes, so that we could tool bar favorites, would also be helpful. Link to comment Share on other sites More sharing options...
Prototypemind Posted March 2, 2014 Share Posted March 2, 2014 You mean you guys don't like your toys taking up inventory slots all the time =p This would be a very nice fix. Link to comment Share on other sites More sharing options...
Jerba Posted March 2, 2014 Share Posted March 2, 2014 I agree. There have been many requests about this before; inventory space is really getting tighter with every new pack coming out. A few months ago, I created a similar thread with some ideas on how it could be fixed: http://www.swtor.com/community/showthread.php?p=6966195 Link to comment Share on other sites More sharing options...
Magnusheart Posted March 2, 2014 Author Share Posted March 2, 2014 Simplest thing to do is make a new inventory tab similar to the mission items tab for toys only. They can even nickel and dime us for the additional slots like for regular inventory. Link to comment Share on other sites More sharing options...
illgot Posted March 2, 2014 Share Posted March 2, 2014 Simplest thing to do is make a new inventory tab similar to the mission items tab for toys only. They can even nickel and dime us for the additional slots like for regular inventory. or just make them work like skills. Nothing takes up your inventory, it's in the skill panel and you drag and drop them LIKE SKILLS. Link to comment Share on other sites More sharing options...
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