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Question regarding the functionality of the "Ignore Armor" upgrade


DEATHICIDE

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I have been told by various people that:

 

This does not effect lightweight armor (bypassing the evasion gain)

This does nullify the damage reduction granted by deflection armor

 

So what about re-enforced armor?

Since this armor effectively seems to just raise the HP of your hull, does the %100 ignore cause your ship to explode once said cannon causes damage equivalent to your base hull strength, or is the ignore %100 really only applicable to bypassing deflection armor?

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Armor = damage reduction in GSF.

 

So, armor penetrating upgrades only affect damage reduction and nothing else.

 

Thanks everyone, much appreciated!

 

Devs should probably consider making this more apparent by changing the description from "Ignores %100 of enemy armor" to something like "Ignores %100 of the enemy's damage reducing armoring effects".

 

"Ignores %100 of enemy armor" at face value easily can make one assume it pertains to any, and all armor.

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Well, the problem is that "damage reduction" is not logically the same as "armor". Here are things that count as "armor":

 

 

>The armor component that grants damage reduction.

>The base armor value of strike fighters (5% damage reduction)

>The base armor value of gunships (5% damage reduction)

>The base armor value of bombers (10% damage reduction)

>The charged plating 60% activated effect

>The 30% copilot ability

 

These things are not all logically 'armor', and the stat is called "damage reduction" on the paper doll.

 

 

The mechanic should be changed to "ignores 100% of damage reduction" or similar..

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