bigbobsr Posted February 5, 2014 Share Posted February 5, 2014 Seeing the opposition's ships and pilots before battle means both side have exceptional Intelligence Service. Not knowing who or what you are up against should be the norm. You wouldn't know (guess) you are up against a well organized enemy with excellent comm links and veterans or aces. Could be the enemy has to send out new pilots that just got their wings with little or no upgrades to their ships. Or a mixture? Will they be heavy Scouts? Gunships? etc.? Will we have to change ships after one is destroyed to a different one to counter them? Will they swap out as well? (yes I know you can do this now). Just some thoughts. Link to comment Share on other sites More sharing options...
Elly_Dawn Posted February 5, 2014 Share Posted February 5, 2014 i don't like that idea... i prefer to see who i'm playing with/against... there's just some people you don't wanna play against and it's good to know if their on the field beforehand... people still have the option to leave if they don't like who they're playing against... it's a game not real war, so i should have the choice to pick who i do and do not want to play against/with... it's better to make that decision before the match begins so the vacated slots can be filled quickly than to abandon in mid fight... Link to comment Share on other sites More sharing options...
Sadishist Posted February 5, 2014 Share Posted February 5, 2014 (edited) i don't like that idea... i prefer to see who i'm playing with/against... there's just some people you don't wanna play against and it's good to know if their on the field beforehand... people still have the option to leave if they don't like who they're playing against... it's a game not real war, so i should have the choice to pick who i do and do not want to play against/with... it's better to make that decision before the match begins so the vacated slots can be filled quickly than to abandon in mid fight... Why aren't there people you want to play against? Kill you too much? jw But I think you should only know the player's name, not the specific ship they are currently using. It can be used as an element of surprise work both ways. Edited February 5, 2014 by Sadishist Link to comment Share on other sites More sharing options...
Elly_Dawn Posted February 5, 2014 Share Posted February 5, 2014 doesn't matter what the reason is, could be i don't like mayo on fries and they do, i was throwing a hypothetical out there, but you're welcome to remain snarky... Link to comment Share on other sites More sharing options...
Zharik Posted February 6, 2014 Share Posted February 6, 2014 But I think you should only know the player's name, not the specific ship they are currently using. It can be used as an element of surprise work both ways. Actually I'd like to see the opposite, how does the enemy know who is flying this (insert ship type here)? Makes no sense, and it encourages ganking of certain names when seen. Link to comment Share on other sites More sharing options...
dancezwithnubz Posted February 6, 2014 Share Posted February 6, 2014 Actually I'd like to see the opposite, how does the enemy know who is flying this (insert ship type here)? Makes no sense, and it encourages ganking of certain names when seen. as one who's spent many games with a four man premade on my tail the entire match, this wouldn't be a bad idea. Link to comment Share on other sites More sharing options...
Armonddd Posted February 6, 2014 Share Posted February 6, 2014 Actually I'd like to see the opposite, how does the enemy know who is flying this (insert ship type here)? Makes no sense, and it encourages ganking of certain names when seen. http://starwars.wikia.com/wiki/Identify_Friend/Foe_transponder Link to comment Share on other sites More sharing options...
dancezwithnubz Posted February 6, 2014 Share Posted February 6, 2014 http://starwars.wikia.com/wiki/Identify_Friend/Foe_transponder if 'pub can read imp IFF codes and vice-versa: there's been a massive security breach on both sides. Link to comment Share on other sites More sharing options...
Armonddd Posted February 6, 2014 Share Posted February 6, 2014 if 'pub can read imp IFF codes and vice-versa: there's been a massive security breach on both sides. I believe for some reason it's actually standard broadcasting codes. I seem to recall Wedge et al. using IFF readings to identify key targets. Need to re-read the X-Wing series, though. Besides, do you really think SIS or Imperial Intelligence are all that competent? Massive agent spoiler below. In all but one ending for the agent, Imperial Intelligence is taken over by the Sith, who aren't exactly mindful of that kind of thing. SIS never seemed nearly as good at what they do as Imperial Intelligence, either. Link to comment Share on other sites More sharing options...
Altheran Posted February 6, 2014 Share Posted February 6, 2014 as one who's spent many games with a four man premade on my tail the entire match, this wouldn't be a bad idea. I can feel it bro. Link to comment Share on other sites More sharing options...
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