Bloodybones Posted January 11, 2014 Share Posted January 11, 2014 I read this statement in another post and really thought this could be an intresting concept , I think it would be alot of fun to have a match that is linked to PVP ground fights , lets say the Pilots are flying around dogfighting above multiple ground objectives , but of course the starfighters cant touch the objectives unless the ground team is able to lower shields on it. Then let the Carnage begin. Or being able to strafe ground PVP'ers on a high speed pass with our blasters if they fight out in the open. Link to comment Share on other sites More sharing options...
Danylia Posted January 11, 2014 Share Posted January 11, 2014 lets say the Pilots are flying around dogfighting above multiple ground objectives , but of course the starfighters cant touch the objectives unless the ground team is able to lower shields on it. Interesting idea, but I'm afraid there are already enough reasons for frustration (not permanent, just here and there) as-is (unbalanced matches, teammates refusing to play objectives, Gunship heavy premades) so no need to add another when you hopelessly wait for the shields to lower while your ground team is farmed by the enemy's ground team. Link to comment Share on other sites More sharing options...
Slivovidze Posted January 11, 2014 Share Posted January 11, 2014 Also, GSF runs in completely different dimension. Before release, devs mentioned that ships are actually way smaller than characters, which makes it possible to make bigger GSF maps. It would be more like that GSF players would be the remote controlled models ground players play with. Anyways, even though it sounds interesing, keep dreaming. Link to comment Share on other sites More sharing options...
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