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Need a difinitive answer on Absorption stat please


MefuneAkira

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Ok so according to this and this. My Absorption Rating should be at 0 for now.

 

I'm currently omw to get the 66 gear from the Oricon storyline, but like most of my gear Ive gotten recently, the stats are mostly Shield Absorption. (Not Defensive Rating or even Shield Rating)

 

So,

 

1. Is zero Absorb really what I should have? Why?

2. Am I supposed to swap mods in the Oricon gear to fit the stat priority formula?

 

Thanks for any help.

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FAIR WARNING: Only you can decide how much time and how many resources to invest while chasing min/max ideals.

 

If you want to min/max throughout the gear grind, be prepared for some goofy choices. I have seen people with 67 pvp armorings paired with 78 mods and crafted 66 enhancements all in the name of min/maxing (and set bonuses). I'm not advocating that, but you should definitely do some reading, ask more questions, and make a plan before spending too much.

 

There are a bunch of things here to consider, but I'll try and toss out a few while answering your 2 questions...

1. Is zero Absorb really what I should have? Why?

All three stats have DR curves. Defense provides much better value for the first several hundred points. Aside from augments, you are usually trading between Defense and Absorb; consequently, Shield is harder to adjust.

 

2. Am I supposed to swap mods in the Oricon gear to fit the stat priority formula?

I wouldn't worry too much about absolute optimization, yet... you are only halfway to a BIS budget right now. The associated costs can be painful if you aren't already an in-game tycoon.

 

My recommendations...

  • Start with as many Advanced Redoubt Augment 28's as you can afford, then start with optimization
  • Don't assume that bigger numbers are always better. Avoid Endurance-heavy gear from commendations--use them to mix and match, and fill-in gaps for the pieces that never drop for you
  • Don't forget to consider the Veracity variations of the crafted implants and earpieces
  • Run level 55 HM flashpoints, 1 each day, 3 per week... with the bonus bosses if the group can handle it
  • Don't forget Classic Ops and 16-man SM ops to get those easy Ultimate commendations (and more gear drops)
  • Use Ask Mr. Robot to evaluate the consequences of adding/removing pieces

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Start with as many Advanced Redoubt Augment 28's as you can afford, then start with optimization

Originally the question was asked in the Vanguard topic (sigh, cross-posting again), and for VG defence rating is the least priority. And "advanced"? Really? I'd rather put prototype's to all slots, and then gradually replace it with advanced (considering that with the gear change one have to use different augments to keep stats in balance).

 

But in overall, I completely agree - perfecting tank stats is a hard work (especially if one is not in a guild, or the guild is not active enough).

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FAIR WARNING: Only you can decide how much time and how many resources to invest while chasing min/max ideals.

 

If you want to min/max throughout the gear grind, be prepared for some goofy choices. I have seen people with 67 pvp armorings paired with 78 mods and crafted 66 enhancements all in the name of min/maxing (and set bonuses). I'm not advocating that, but you should definitely do some reading, ask more questions, and make a plan before spending too much.

 

There are a bunch of things here to consider, but I'll try and toss out a few while answering your 2 questions...

 

All three stats have DR curves. Defense provides much better value for the first several hundred points. Aside from augments, you are usually trading between Defense and Absorb; consequently, Shield is harder to adjust.

 

 

I wouldn't worry too much about absolute optimization, yet... you are only halfway to a BIS budget right now. The associated costs can be painful if you aren't already an in-game tycoon.

 

My recommendations...

  • Start with as many Advanced Redoubt Augment 28's as you can afford, then start with optimization
  • Don't assume that bigger numbers are always better. Avoid Endurance-heavy gear from commendations--use them to mix and match, and fill-in gaps for the pieces that never drop for you
  • Don't forget to consider the Veracity variations of the crafted implants and earpieces
  • Run level 55 HM flashpoints, 1 each day, 3 per week... with the bonus bosses if the group can handle it
  • Don't forget Classic Ops and 16-man SM ops to get those easy Ultimate commendations (and more gear drops)
  • Use Ask Mr. Robot to evaluate the consequences of adding/removing pieces

 

Really great advice and thanks for taking the time to reply.

 

However, I have to admit I'm still confused about WHEN you switch from Defense Rating and start focusing on Absorption Rating. All the guides explain this switch will happen but none of them state at what level you start.

 

I now have 66 gear DR=707 SR=515 AR=65. When do I start shedding the DR and pile on the AR?

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{1200,{defense->879,shield->321,absorb->0}}

{1300,{defense->938,shield->361,absorb->0}}

{1400,{defense->987,shield->402,absorb->10}}

{1500,{defense->989,shield->443,absorb->68}}

{1600,{defense->989,shield->484,absorb->127}}

{1700,{defense->990,shield->524,absorb->185}}

{1800,{defense->991,shield->566,absorb->243}}

{1900,{defense->985,shield->614,absorb->301}}

{2000,{defense->959,shield->679,absorb->362}}

{2100,{defense->938,shield->742,absorb->420}}

{2200,{defense->921,shield->804,absorb->476}}

{2300,{defense->906,shield->864,absorb->530}}

{2400,{defense->895,shield->922,absorb->582}}

{2500,{defense->887,shield->979,absorb->634}}

{2600,{defense->881,shield->1035,absorb->684}}

{2700,{defense->877,shield->1090,absorb->733}}

 

1800 is the turning point.

 

this is for df/dp average

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{1200,{defense->879,shield->321,absorb->0}}

{1300,{defense->938,shield->361,absorb->0}}

{1400,{defense->987,shield->402,absorb->10}}

{1500,{defense->989,shield->443,absorb->68}}

{1600,{defense->989,shield->484,absorb->127}}

{1700,{defense->990,shield->524,absorb->185}}

{1800,{defense->991,shield->566,absorb->243}}

{1900,{defense->985,shield->614,absorb->301}}

{2000,{defense->959,shield->679,absorb->362}}

{2100,{defense->938,shield->742,absorb->420}}

{2200,{defense->921,shield->804,absorb->476}}

{2300,{defense->906,shield->864,absorb->530}}

{2400,{defense->895,shield->922,absorb->582}}

{2500,{defense->887,shield->979,absorb->634}}

{2600,{defense->881,shield->1035,absorb->684}}

{2700,{defense->877,shield->1090,absorb->733}}

 

1800 is the turning point.

 

this is for df/dp average

 

I'm at 66 gear and I'm about to start running 55 FP.....is that the direction I should head to get to 1800? Rolling for 72 gear and collecting Elite Comms for 72 gear? But, do I start buying 72 Absorption gear from Elite vendor, apposed to more 72 Defense Rating gear?

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That 1800 mark is roughly a full set of Black Market (69's), a full BIS Arkanian set (also 69's) would put you closer to a budget of 2200--well beyond the point where you want to start dropping defense (using KBN's numbers).

 

Figure out how often you might get a token and how many comms you might get in a week, and make plans around that. Just remember that the gear pieces from tokens are almost always better than their commendation-based counterparts.

 

I try to think of flashpoint drops and commendations gear as filler, not the main course. When working on gearing a new 55, I usually wait until I'm near the storage cap before spending commendations. It always sucks when you buy a new piece, and the next drop you can roll for is the same thing.

 

If you don't already have one, you should be looking for a team or guild if you want to regularly run endgame PVE content. The Group Finder will only get you so far.

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