wilcou Posted December 10, 2013 Share Posted December 10, 2013 If I need to quickly switch shields to the front in an "oh crap" scenario, I shouldn't need to risk .4 seconds or whatever of no shields where I want them while I wait for the cool down. Alternatively, give me seperate buttons for front/mid/back. Thanks for your time Link to comment Share on other sites More sharing options...
Uber_the_Goober Posted December 10, 2013 Share Posted December 10, 2013 I didn't even know you could have your shields go front or back... How do you do it? Link to comment Share on other sites More sharing options...
Soul_of_Flames Posted December 10, 2013 Share Posted December 10, 2013 If I need to quickly switch shields to the front in an "oh crap" scenario, I shouldn't need to risk .4 seconds or whatever of no shields where I want them while I wait for the cool down. Alternatively, give me seperate buttons for front/mid/back. Thanks for your time Buy the first tier unlock. Problem solved. Link to comment Share on other sites More sharing options...
Uber_the_Goober Posted December 10, 2013 Share Posted December 10, 2013 I didn't even know you could have your shields go front or back... How do you do it? Anyone? Bueller? Link to comment Share on other sites More sharing options...
wilcou Posted December 10, 2013 Author Share Posted December 10, 2013 Buy the first tier unlock. Problem solved. Mine is fully upgraded, and there is still a cooldown Link to comment Share on other sites More sharing options...
Delta_V Posted December 10, 2013 Share Posted December 10, 2013 Buy the first tier unlock. Problem solved. That only removes the energy cost of switching, it doesn't change the delay that occurs while cycling them. This means that, depending on how you currently have your shields set, if you suddenly need to change them, you might temporarily expose the arc where you are taking fire. I would also really like to see separate buttons for shifting power to forward and back arcs to avoid this. It's incredibly annoying when you take fire from one arc, but in order to shift shield power to that arc, you have to temporarily shift it to the other arc, leaving your hull completely exposed for a fraction of a second. Link to comment Share on other sites More sharing options...
Lymain Posted December 10, 2013 Share Posted December 10, 2013 (edited) I want to be able to shift power forward/backwards with the mouse wheel. Edited December 10, 2013 by Lymain Link to comment Share on other sites More sharing options...
Luneward Posted December 10, 2013 Share Posted December 10, 2013 Anyone? Bueller? It's a shield component unique to strike fighters. So instead of using the default quick recharge shield you purchase and switch to a directional shield. Takes practice and skill to use, but definitely very useful if you're making turret runs. Link to comment Share on other sites More sharing options...
Uber_the_Goober Posted December 10, 2013 Share Posted December 10, 2013 It's a shield component unique to strike fighters. So instead of using the default quick recharge shield you purchase and switch to a directional shield. Takes practice and skill to use, but definitely very useful if you're making turret runs. Oh, bummer. I suck with the strike fighter...maybe I wouldn't if I knew about this ability though I usually play scout or gunship. Link to comment Share on other sites More sharing options...
Lord_Of_Sith Posted December 10, 2013 Share Posted December 10, 2013 (edited) Edit: Apparently the page I replied to was an hour old and other people already said what I had to say. Edited December 10, 2013 by Lord_Of_Sith Link to comment Share on other sites More sharing options...
Delta_V Posted December 10, 2013 Share Posted December 10, 2013 Oh, bummer. I suck with the strike fighter...maybe I wouldn't if I knew about this ability though I usually play scout or gunship. You can actually get it on the unlockable scout as well, the Flashfire/Sting. Link to comment Share on other sites More sharing options...
Serrit Posted December 10, 2013 Share Posted December 10, 2013 The cooldown is some kind of global cooldown of around 0.5secs I think (same applies for weapon switching). Do a manual barrel roll or something while hitting tap (front) tap (aaaaah back to all-around). Link to comment Share on other sites More sharing options...
Zidanepunk Posted December 11, 2013 Share Posted December 11, 2013 I myself have noticed that the ability is EXTREMELY weaker than the other shield components, Even for the fact you can shift power to shields making it almost useless. As the shield arcs dont increase any further than Blue for the outer arc...which both should turn bright blue full double strength with power to shields...After all you are putting your full shield strength from one side to the other while all energy is powering the shields. Link to comment Share on other sites More sharing options...
Nemarus Posted December 11, 2013 Share Posted December 11, 2013 I requested this in beta, too. Signed. (Though be happy that it wasn't like it was in its initial implementation, where the order was Middle -> Front -> Back -> Middle). With that order, if someone started attacking your aft, you were pretty much doomed if you tried to transfer shields backward. You can thank me for calling that out to the devs Now one press helps you react to being tailed. Two presses lets you prepare for a premeditated strike on a turret or a joust. Link to comment Share on other sites More sharing options...
ErisktheRed Posted December 11, 2013 Share Posted December 11, 2013 Cooldown is fine if you could change the order which direction shield pops. No capacity penalty and no power penalty with tier 1 no cooldown can be a bit OP imo. But too many occasions where you want to pop Front first and .5 seconds back to front can hurt you. Link to comment Share on other sites More sharing options...
Brilo Posted December 11, 2013 Share Posted December 11, 2013 I want to be able to shift power forward/backwards with the mouse wheel. That would be ideal. I use Directional Shields primarily to increase my overall shield capacity. Switching to front is okay if you have time to look all around and make sure it's just the one suicidal scout jousting with you, especially because just one tap brings you back to equal shields. Switching to back when boosting away works fine as long as you KNOW you can get to safety before you run out of engine power, which is rarely. Switching in the middle of a dogfight is practically suicidal because of the delay. Any kind of quick-key for each shield position would be great, but without being able to switch to what you want on the fly you take a big risk using it. Link to comment Share on other sites More sharing options...
Soul_of_Flames Posted December 12, 2013 Share Posted December 12, 2013 (edited) I don't mind the GCD on the shield so much but I would like better control over where to put the power. I don't like how I have to cycle it behind me first then in front. I get more use of directional shields by putting power to front but since it takes so long to cycle through to the front, I a lot of times end up getting one shotted in the transition from power to rear to power to front. For example, once I get in firing range of a gunship, I prefer to switch power to front and just unload on them. But, oh so many times I'll cycle to rear first and just before I am able to get it in front the gunship fires a half-charge and insta-kills me because I have no front shield. Edited December 12, 2013 by Soul_of_Flames Link to comment Share on other sites More sharing options...
Serrit Posted December 12, 2013 Share Posted December 12, 2013 I don't mind the GCD on the shield so much but I would like better control over where to put the power. I don't like how I have to cycle it behind me first then in front. To me, cycling to rear first makes more sense, as you don't have a visual there (no rear-view mirror), so it's arguably more likely you'll need to twitch-react to a surprise on your six. When I'm engaging Gunships head on, I'll switch to front-only just before lining up to them. Of course you're screwed if you've got an unkown tail at that point as well, but I think that's the risk vs reward of the Directional shield - knowing when best to use it, and taking gambles. Glancing the minimap can help to know whether you're likely to be engaged by others though, so can help with the judgement. Link to comment Share on other sites More sharing options...
wilcou Posted December 13, 2013 Author Share Posted December 13, 2013 Bumping for visibility. Got screwed by this twice last night. Directional shield is already the most micro-intensive shield, no need to have it more needlessly cumbersome than it needs to be Link to comment Share on other sites More sharing options...
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