TradeLA Posted December 9, 2013 Share Posted December 9, 2013 Jump from the top to bottom or over the new weird geometry and you get an instant death with a "Kill Target: Damage 0" message. Pretty annoying complication for 4th boss of DP. Started after patch 2.5. Link to comment Share on other sites More sharing options...
enderandrew Posted December 9, 2013 Share Posted December 9, 2013 Jump from the top to bottom or over the new weird geometry and you get an instant death with a "Kill Target: Damage 0" message. Pretty annoying complication for 4th boss of DP. Started after patch 2.5. I just cleared this again last night. I grabbed Raptus' crystal with no problem and killed the council. Were you doing 8m or 16m? SM or HM? Link to comment Share on other sites More sharing options...
Randor Posted December 9, 2013 Share Posted December 9, 2013 We had this problem with 8m HM last night. There is an issue with the geometry of the modified 'ramp' in the middle of the Darth Raptus fight room that causes players to get 'stuck', as well as insta kill due to the games auto-stuck feature while in combat. If a melee player 'jumps' to the boss while the boss is against the ramp, the player can die from 'defeated by kill target (0 damage)', which normally happens if /stuck is used while in combat. This happened to 4 raid members, multiples times during the fight. Link to comment Share on other sites More sharing options...
Shadow-Nite Posted December 22, 2013 Share Posted December 22, 2013 This is still happening sometimes... Raid in two different groups imp and pub side and we all have issues with melee classes that leap they half the time get instakill for no reason. Link to comment Share on other sites More sharing options...
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