Strixs Posted November 9, 2013 Share Posted November 9, 2013 Just looking for someone who can explain bolster to me. I have a lvl 54 Guard who has full lvl 53 blue cybertech mods. lv54 purple biochem implants, and lv53-54 artifice purple hilt and mods. my HP in warzones is at 26k... everyone else lvl 31-50 has more around 30k hp.... Needless to say i am confused and now i need to regear myself based on how this all works obviously. So if someone has the time and knowledge could explain to me if i should gear myself in lvl 10 mods or lvl 40 mods to have the most benefit? & Once i reach lvl 55 should i use lvl 10 mods? lv40 mods? or lvl 49 mods? to get the appropriate bolster so i have a optimal fighting chance? Link to comment Share on other sites More sharing options...
valeita Posted November 9, 2013 Share Posted November 9, 2013 i think 61s get bolstered pretty nice, but never done any theorycrafting on it Link to comment Share on other sites More sharing options...
Sharee Posted November 9, 2013 Share Posted November 9, 2013 One thing i noticed is that bolster looks at your equipment and determines whether it is more 'tanky' or more 'dps-y'. It doesn't as much depend on how good your mods are, but on what camp do they fall into. A 45-ish sage with force wielder mods will have close to 30k HP, with resolve mods closer to 26-27K hp. Link to comment Share on other sites More sharing options...
Vikassi Posted November 9, 2013 Share Posted November 9, 2013 if the Devs cant explain bolster, how are we? Link to comment Share on other sites More sharing options...
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