GNWP Posted August 5, 2013 Share Posted August 5, 2013 (edited) If the graphics option "Character Level of Detail" is set to "Low" a "regular prism" on the back of the belt stretches and deforms. It happens while character runs, jumps or playins any other animations. Watch a screenshot: 1 2 3 4 If graphics option "Character Level of Detail" is set to "High" everything's fine. 5 6 Edited August 6, 2013 by GNWP Changed title a bit. Link to comment Share on other sites More sharing options...
GNWP Posted August 6, 2013 Author Share Posted August 6, 2013 (edited) Is anybody from Bioware reads this forums actually? Edited August 6, 2013 by GNWP Link to comment Share on other sites More sharing options...
GNWP Posted August 6, 2013 Author Share Posted August 6, 2013 (edited) Devs, please, respond! Edited August 6, 2013 by GNWP Link to comment Share on other sites More sharing options...
GNWP Posted August 6, 2013 Author Share Posted August 6, 2013 (edited) Community managers, please respond at least that you aware of this bug. Edited August 6, 2013 by GNWP Link to comment Share on other sites More sharing options...
GNWP Posted August 8, 2013 Author Share Posted August 8, 2013 (edited) Bioware, why don't you answer me? Edited August 8, 2013 by GNWP Link to comment Share on other sites More sharing options...
RikuvonDrake Posted October 24, 2013 Share Posted October 24, 2013 Often we will post in threads in this forum to gather additional information about something that is reported or to update the status of a particular issue. However, please note that while we will be reading every thread and report in this forum, we will not respond to every thread, and a developer response in a thread is not an indication of the significance, priority, severity of a bug, or a guarantee that the bug will be fixed. 5char Link to comment Share on other sites More sharing options...
Recommended Posts