runo Posted December 21, 2011 Share Posted December 21, 2011 Hey all, I had a (hopefully simple!) suggestion to throw into the mix: I think it'd be really nice if, during dialogue choices, we could have the choice to mouse-over the specific choice and see what the scripted line entails. This should be an option that is disabled by default, but can be toggled on/off in the options menu or maybe with the example command of "/mouseover". Let's say you have three choices, just for example. You are a Sith having breakfast with a Jedi and the Jedi says something that just ticks you off! NPC Jedi: (Jed I. Mann) "...and that is so NOT how you eat with a space-fork." You (Lord Darky Draknus) respond with... Choice 1: "I'm sorry." But when you mouse over the option, a popup menu instead describes the line as "Oh, my apologies about that old Jedi chap. I believe I will appropriately adjust to the etiquette of Jedi manners and methods." [Light Side Points +100] Choice 2: "Shush!" But when you mouse over the option, a popup menu instead describes the line as, "Oh stick a fork in it." [Neutral Option, 0 Morality Loss/Gain] Choice 3: "Now you die!" But when you mouse over the option, a popup menu instead describes the line as "I'm going to kill you slowly and eat the hot breakfast you left on the table!" [Dark Side Points +100] What do you all think? Link to comment Share on other sites More sharing options...
Lord_Ventissar Posted December 21, 2011 Share Posted December 21, 2011 I was actually thinking the same thing being a huge Mass Effect fan and whatnot, since they have that Link to comment Share on other sites More sharing options...
squidheadjax Posted December 21, 2011 Share Posted December 21, 2011 I agree that the short descriptions in the current dialogue wheels are often frustratingly deceptive as to the actual content of the response. Link to comment Share on other sites More sharing options...
runo Posted December 21, 2011 Author Share Posted December 21, 2011 I was actually thinking the same thing being a huge Mass Effect fan and whatnot, since they have that I've... actually never played ME, so I had no idea that was in there. LOL @squidheadjax: Agreed! Link to comment Share on other sites More sharing options...
slayerrr Posted December 21, 2011 Share Posted December 21, 2011 (edited) As long as you can turn it off in prefrences i'm not against this. I prefer not knowing exactly what im going to say. Edited December 21, 2011 by slayerrr Link to comment Share on other sites More sharing options...
violetdea Posted December 22, 2011 Share Posted December 22, 2011 I do agree, as long as you can toggle it. More options is always better and its annoying having to hit escape when my character says something that was not at all what i thought i picked. Link to comment Share on other sites More sharing options...
KeitMacheen Posted December 22, 2011 Share Posted December 22, 2011 (edited) I disagree I find the wheel specifically indicates the spirit of what is said, and I feel that allowing the game to "surprise" you with a funny line or what not is highly entertaining and worth preserving. Edited December 22, 2011 by KeitMacheen Link to comment Share on other sites More sharing options...
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