Wolfninjajedi Posted July 22, 2013 Share Posted July 22, 2013 (edited) Oh just to note, I would advise that when choosing ships and or otherwise during this thing. That they have actual info on what they have, like for example not having ships that just say... Armaments: Equipped Rather have it like.. Armaments: Turbolasers(10), Ion cannons (15), Proton torpedo launchers (5) with 3 missiles per) This way were not guessing the amount of armaments on the ship, and you have ships with the #s of guns on it. Unless of course, we just have something in place and give a set number for those that do just have it say them being equipped and no details. Edited July 22, 2013 by Wolfninjajedi Link to comment Share on other sites More sharing options...
LadyKulvax Posted July 22, 2013 Author Share Posted July 22, 2013 Well its just that that sometimes varied. Take the Zann Consortium for example, they had access to: StarViper-class attack platform Skipray Blastboat TIE/LN starfighter TIE/sa bomber TIE/D Defender A-Wing Rihkxyrk Assault Fighter So who knows what fighter complement they'll be equipped with. And I'm sure the same can be said for other naval forces as well, baring in mind that they may well have had more than one fighter or bomber class. Narrowing it down might a better idea, so we don't start guessing how much of the '60 fighter complement' was made up of A-Wings or B-wings etc. Six frigates and 12 corvettes sound's good though, smaller forces makes them more easy to track I guess. Good point, I suppose we should let people decide exactly which ship has what compliment of fighters, it does make it slightly more complicated but oh well. Link to comment Share on other sites More sharing options...
LadyKulvax Posted July 22, 2013 Author Share Posted July 22, 2013 Oh just to note, I would advise that when choosing ships and or otherwise during this thing. That they have actual info on what they have, like for example not having ships that just say... Armaments: Equipped Rather have it like.. Armaments: Turbolasers(10), Ion cannons (15), Proton torpedo launchers (5) with 3 missiles per) This way were not guessing the amount of armaments on the ship, and you have ships with the #s of guns on it. Unless of course, we just have something in place and give a set number for those that do just have it say them being equipped and no details. Good point, having proper information on the ships would indeed be most helpful. Link to comment Share on other sites More sharing options...
Beniboybling Posted July 22, 2013 Share Posted July 22, 2013 Still interested to know what the purposes of the planets are, before I make any decisions. Link to comment Share on other sites More sharing options...
LadyKulvax Posted July 22, 2013 Author Share Posted July 22, 2013 Still interested to know what the purposes of the planets are, before I make any decisions. If for example you control the world of Geonosis and use the Trade Federation, fixing your ships there will take much less time than just fixing them at generic space station no.328. Basically if you use something like Mon Calamari ships, you probably want their planets to station at, this gives you a bonus towards fixing and if you're well off enough, build more. But building ships is something we're discussing much later on. Link to comment Share on other sites More sharing options...
Beniboybling Posted July 22, 2013 Share Posted July 22, 2013 Good point, I suppose we should let people decide exactly which ship has what compliment of fighters, it does make it slightly more complicated but oh well.In the long run, it will makes things a lot easier and simpler. The more clear cut our fleets the better, anyway if we are having corvettes also I'll add that to my faction as well. Link to comment Share on other sites More sharing options...
Beniboybling Posted July 22, 2013 Share Posted July 22, 2013 If for example you control the world of Geonosis and use the Trade Federation, fixing your ships there will take much less time than just fixing them at generic space station no.328. Basically if you use something like Mon Calamari ships, you probably want their planets to station at, this gives you a bonus towards fixing and if you're well off enough, build more. But building ships is something we're discussing much later on.OK, but what about the fortress world? What about worlds with no shipyards to speak of? Link to comment Share on other sites More sharing options...
Aurbere Posted July 22, 2013 Share Posted July 22, 2013 (edited) I'm reposting my updated list to include the planets that I have chosen. Flagship: Bounty (Viscount-class Star Defender) Mobile Space Station: Viscount-class Star Defender Capital Ships: 2 MC90 Star Cruiser Frigates: 6 EF79 Nebulon-B escort frigate Corvettes: 12 DP20 Frigate Capitol Planet: Dac Fortress World: Minntooine Economic World: Buchich Once again, thoughts/corrections are appreciated. Edited July 22, 2013 by Aurbere Link to comment Share on other sites More sharing options...
LadyKulvax Posted July 22, 2013 Author Share Posted July 22, 2013 OK, but what about the fortress world? What about worlds with no shipyards to speak of? You can put your shipyard on any planet you select. Link to comment Share on other sites More sharing options...
LadyKulvax Posted July 22, 2013 Author Share Posted July 22, 2013 Aurbere you may have missed it but we've added corvettes and decreased frigates. Link to comment Share on other sites More sharing options...
Aurbere Posted July 22, 2013 Share Posted July 22, 2013 Aurbere you may have missed it but we've added corvettes and decreased frigates. OK, I made the change. Is 10 corvettes the standard? Link to comment Share on other sites More sharing options...
LadyKulvax Posted July 22, 2013 Author Share Posted July 22, 2013 OK, I made the change. Is 10 corvettes the standard? 6 frigates and 12 corvettes basic. Link to comment Share on other sites More sharing options...
Aurbere Posted July 22, 2013 Share Posted July 22, 2013 6 frigates and 12 corvettes basic. Alright. Link to comment Share on other sites More sharing options...
Aurbere Posted July 22, 2013 Share Posted July 22, 2013 In repliance to this question: I now need a command crew, Aurbere, Wolfninjajedi and Beni, would you be up for it? basically I need players who will also act as moderators and rule enforcers. Sure. I can do that. Link to comment Share on other sites More sharing options...
LadyKulvax Posted July 22, 2013 Author Share Posted July 22, 2013 In repliance to this question: Sure. I can do that. Excellent, welcome aboard, first job is to make Wolf join by any means necessary Link to comment Share on other sites More sharing options...
Aurbere Posted July 22, 2013 Share Posted July 22, 2013 Excellent, welcome aboard, first job is to make Wolf join by any means necessary Wolf, join or else. Link to comment Share on other sites More sharing options...
Wolfninjajedi Posted July 22, 2013 Share Posted July 22, 2013 I already said i'd be a mod on the 1st page. Link to comment Share on other sites More sharing options...
LadyKulvax Posted July 22, 2013 Author Share Posted July 22, 2013 I already said i'd be a mod on the 1st page. Mod and a player.... Link to comment Share on other sites More sharing options...
Wolfninjajedi Posted July 22, 2013 Share Posted July 22, 2013 (edited) Mod and a player.... I'll just stick to being a mod. Edited July 22, 2013 by Wolfninjajedi Link to comment Share on other sites More sharing options...
StarSquirrel Posted July 22, 2013 Share Posted July 22, 2013 Capital: Hapes I got Hapes already Tune see the first page, sorry. I'll also post my adjusted list here though. Also I'm using a Kandosii-class ship (the same class as my Flagship) for a capital ship. Planets- Mandalore, Contruum, Hapes Capital Ship- The Parjai (Kandosii-class Dreadnought) Escort Carrier- A Venator-class Star Destroyer Flagship (5+1+1= 7)- Kandosii-class Dreadnought Frigate (5+3+5= 13)- CR90 Corvette Corvette (12)- Crusader-class Corvette Space Station- Mk. V Cardan Space Station (still can't find a Mandalorian space station) Not sure if the smaller Capital Ship augments my fleet's corvette count. Link to comment Share on other sites More sharing options...
LadyKulvax Posted July 22, 2013 Author Share Posted July 22, 2013 All one faction Star. Link to comment Share on other sites More sharing options...
Aurbere Posted July 22, 2013 Share Posted July 22, 2013 (edited) OK, now that I have taken into account the various fleet rules/bonuses, I have redesigned my numbers. Flagship: Bounty (Viscount-class Star Defender) Mobile Space Station: Viscount-class Star Defender Capital Ships: 3 MC90 Star Cruiser Frigates: 9 EF79 Nebulon-B escort frigate Corvettes: 12 DP20 Frigate Space Station: Golan space defense platform Capitol Planet: Dac Fortress World: Minntooine Economic World: Buchich Once again, pointers are welcome. Edited July 22, 2013 by Aurbere Link to comment Share on other sites More sharing options...
LadyKulvax Posted July 22, 2013 Author Share Posted July 22, 2013 Aurbere, why do you have two flagships? Link to comment Share on other sites More sharing options...
Aurbere Posted July 22, 2013 Share Posted July 22, 2013 (edited) Aurbere, why do you have two flagships? Because of this rule: There are special rules to this however, if you decide that your capitol ship is not going to be something the size of a Star Defender or Star Dreadnought and instead opt for the smaller ships such as the Imperious-class Star Destroyer or MC80 Home One type Star Cruiser, then you can increase your Flagships max by 1 and Frigates max by 3 . But wait, I think I may have mis-read regarding my capital ship size. I'll quickly change that. Edited July 22, 2013 by Aurbere Link to comment Share on other sites More sharing options...
LadyKulvax Posted July 22, 2013 Author Share Posted July 22, 2013 Because of this rule: There are special rules to this however, if you decide that your capitol ship is not going to be something the size of a Star Defender or Star Dreadnought and instead opt for the smaller ships such as the Imperious-class Star Destroyer or MC80 Home One type Star Cruiser, then you can increase your Flagships max by 1 and Frigates max by 3 . But wait, I think I may have mis-read regarding my capital ship size. I'll quickly change that. Ah I apologise I forgot to edit that part, capitals ships get a plus one, not flagships. Link to comment Share on other sites More sharing options...
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