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Mission kick outs


SingAora

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How come in certain missions, (Belsavis), when defeated by the Commander, (one of last missions on that planet?) am I kicked out of that instance, and have to listen to his whole speech again? (Only plus is that I get 97 Affection from my companion(s) each time). Why won't my character just stay in there like in most other missions, and final planet missions?
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Lots of the green door missions are like that. You find yourself outside the green door if you fail. But also, I found myself being pushed out by the Bad Guy. He'd cast some sort of spell on me and whoosh! I had to start over. The solution was to position myself to attack from a different angle so when he did his whoosh! thing I was not pushed OUT of the incidence.
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