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(Trooper) Cell Charger / (Merc) Terminal Velocity bug


Elfa

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Currently my trooper has a base cell regen rate of 5 cells per second. Placing all points into the Gunnery tree skill "Cell Recharger" adds a regen of 8 cells every 6 seconds while Armor Piercing Cell is active.

 

8 cells every 6 seconds works out to 1.3 cells per second. However, upon activating Armor Piercing Cell, the regen rate under tech increases by only .1 instead of 1.3.

 

The regen rate should be 6.3 and not 5.1 which is what it ends up being.

 

On the Merc, the skill Terminal Velocity is adding .2 heat dissipation instead of 1.3 per second.

 

These two skills need to be looked at as both are adding different amounts and both are incorrect.

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Regen rate is affected by how many cells you currently have. This is how Cell Recharger works: you will get the same 8 cells every 6 seconds even when you're currently having 90 cells or 12 cells.

 

How does that affect the math?

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