ZwannawZ Posted December 21, 2011 Share Posted December 21, 2011 just wondering if the credits you gain from slicing are worth dropping either archeology or underworld trading. have synthweaving as my crafting skill. any thoughts/opinions? Link to comment Share on other sites More sharing options...
Racheakt Posted December 21, 2011 Share Posted December 21, 2011 just wondering if the credits you gain from slicing are worth dropping either archeology or underworld trading. have synthweaving as my crafting skill. any thoughts/opinions? My opinion is that it balances out; if you don't have UT you are going to need to buy all the schematics and mats for Synthweaving. Link to comment Share on other sites More sharing options...
SeppTB Posted December 21, 2011 Share Posted December 21, 2011 Drop UT before Arch. You'll need stuff from Arch for everything you make, greens included. UT will let you make Blues/Purples, but with the money you make from Slicing you could buy the mats just as easily. You'll find yourself spending much more money buying the green components. Link to comment Share on other sites More sharing options...
Ohoni Posted December 21, 2011 Share Posted December 21, 2011 I'm currently running Armor/Scavage/Slicing. At level 24 I have 109k credits in the bank, and will likely have 120+ by level 25. You won't be able to craft blue+ gear, at all, because nobody is currently selling T2+ Underworld materials on the GTN, but you don't need it because there's plenty of good gear out there and you'll have tons of money to buy it with. You'll make enough money to buy the very best gear for your level in half the time it would take to grind out a purple item. Even if your eventual goal is to be craft-king of the server, you're probably better off going with Slicing until you hit cap and build a nestegg, and then switching to Underworld Trading and power-leveling it from there. Link to comment Share on other sites More sharing options...
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