FeelFlow Posted May 10, 2013 Share Posted May 10, 2013 It would be great! I'm thinking of the final fights in ep 3 and 6 where no-one used double light sabers. Let's see it Link to comment Share on other sites More sharing options...
vollly Posted May 10, 2013 Share Posted May 10, 2013 they could use one talent tree for single blade marauders. and other two for two sabre users Link to comment Share on other sites More sharing options...
RankorSSGS Posted May 10, 2013 Share Posted May 10, 2013 Good news, these already exist in-game! They are called "Juggernauts." Link to comment Share on other sites More sharing options...
Shatterstar Posted May 10, 2013 Share Posted May 10, 2013 Good news, these already exist in-game! They are called "Juggernauts." Lol, that was my first thought also. Link to comment Share on other sites More sharing options...
SandsOfArrakis Posted May 11, 2013 Share Posted May 11, 2013 (edited) Why would you gimp yourself by playing a single saber Marauder? Several of your skills won't even work. If you want to play a single saber Sith Warrior. then go for a Juggernaut. My believe is that Darth Vader is a Juggernaut anyways Edited May 11, 2013 by SandsOfArrakis Link to comment Share on other sites More sharing options...
Zaxem Posted May 11, 2013 Share Posted May 11, 2013 if they make a cover offhand saber that be awesome cause i do i like to play my DPS jugg more than my mara cause of the single saber but don't get to that often since my guild perfer my mara Link to comment Share on other sites More sharing options...
FeelFlow Posted May 11, 2013 Author Share Posted May 11, 2013 Good news, these already exist in-game! They are called "Juggernauts." Yes but isn't it that a DPS Jugg hasn't got the DPS of a Marauder? I simply meant that if you watch the movies 1-3 Anakin and Obi-Wan certainly look like they are dealing out some serious DPS with a single saber wearing light to medium armour - and the one saber look is iconic. So I simply imagined a Marauder with a combat generator in their off hand and with its key abilities single saber only. Link to comment Share on other sites More sharing options...
Andrew_Past Posted May 11, 2013 Share Posted May 11, 2013 Yes but isn't it that a DPS Jugg hasn't got the DPS of a Marauder? I simply meant that if you watch the movies 1-3 Anakin and Obi-Wan certainly look like they are dealing out some serious DPS with a single saber wearing light to medium armour - and the one saber look is iconic. So I simply imagined a Marauder with a combat generator in their off hand and with its key abilities single saber only. DPS Juggs do just fine in both PVP and PVE. Maras can do slightly higher sustained in PVE, but it's not enough to exclude Juggs on a DPS basis. Link to comment Share on other sites More sharing options...
Omophorus Posted May 11, 2013 Share Posted May 11, 2013 (edited) Yes but isn't it that a DPS Jugg hasn't got the DPS of a Marauder? I simply meant that if you watch the movies 1-3 Anakin and Obi-Wan certainly look like they are dealing out some serious DPS with a single saber wearing light to medium armour - and the one saber look is iconic. So I simply imagined a Marauder with a combat generator in their off hand and with its key abilities single saber only. Most DPS ACs are on relatively even footing. It's not perfect, but skill difference between players is going to have more impact than design differences between ACs. Both Anakin and Obi-Wan are Jedi Guardians. Remember that the movie continuity and the expanded universe are considered separate, so canon in one is not necessarily canon in the other. The Jedi are never seen wearing significant armor in Lucas' movie continuity, and even if they were the same canon, there's no reason to believe that tactics and customs would be the same across 4000 years' worth of time. Obi-Wan was *the* poster child for Soresu, and Anakin/Darth Vader usually favored Shien (or Djem So, which is the same form). Both, conveniently, are available to Jedi Guardians. A Marauder with a combat generator in its offhand and its key abilities single-saber only is called a Vengeance or Rage Juggernaut. Edit: And with adaptive armor, there's no reason that you can't build what you'd consider an iconic look for any character. Keep in mind, however, that characters in general seem wear more bulky body armor in the KOTOR/TOR timeframe than they do later on in the movies. Edited May 11, 2013 by Omophorus Link to comment Share on other sites More sharing options...
FeelFlow Posted May 11, 2013 Author Share Posted May 11, 2013 Most DPS ACs are on relatively even footing. It's not perfect, but skill difference between players is going to have more impact than design differences between ACs. Both Anakin and Obi-Wan are Jedi Guardians. Remember that the movie continuity and the expanded universe are considered separate, so canon in one is not necessarily canon in the other. The Jedi are never seen wearing significant armor in Lucas' movie continuity, and even if they were the same canon, there's no reason to believe that tactics and customs would be the same across 4000 years' worth of time. Obi-Wan was *the* poster child for Soresu, and Anakin/Darth Vader usually favored Shien (or Djem So, which is the same form). Both, conveniently, are available to Jedi Guardians. A Marauder with a combat generator in its offhand and its key abilities single-saber only is called a Vengeance or Rage Juggernaut. Edit: And with adaptive armor, there's no reason that you can't build what you'd consider an iconic look for any character. Keep in mind, however, that characters in general seem wear more bulky body armor in the KOTOR/TOR timeframe than they do later on in the movies. Many thanks I get your points, they were very well made. I want to like the vengeance Jugg bit from the talent tree it appears that it's damage is partly made from bleed affects. And for some reason I really don't like that! It's why my marauder uses the tree that gives you Ataru form (sorry for spelling) ie fast moving attacks. I might try out the Jugg vengeance spec though. I presume I should just mod it with might mods etc? Many thanks! Link to comment Share on other sites More sharing options...
Andrew_Past Posted May 11, 2013 Share Posted May 11, 2013 Many thanks I get your points, they were very well made. I want to like the vengeance Jugg bit from the talent tree it appears that it's damage is partly made from bleed affects. And for some reason I really don't like that! It's why my marauder uses the tree that gives you Ataru form (sorry for spelling) ie fast moving attacks. I might try out the Jugg vengeance spec though. I presume I should just mod it with might mods etc? Many thanks! My spec of choice is Vengeance Yes, there are bleeds. However, the bleeds generally augment the damage of my main attacks instead of being the main focus. Vengeance has a lot of very "strong" and "weighted" attacks. And there are a few that hit quite hard as well. Link to comment Share on other sites More sharing options...
FeelFlow Posted May 12, 2013 Author Share Posted May 12, 2013 My spec of choice is Vengeance Yes, there are bleeds. However, the bleeds generally augment the damage of my main attacks instead of being the main focus. Vengeance has a lot of very "strong" and "weighted" attacks. And there are a few that hit quite hard as well. I shall give it a go! If you don't wear adaptive armour should you always gear with heavy armour? Presumably so. And I presume the mods should be marauder style might ones? I guess examining the endgame Op gear will give me a good guide on gearing strategies! Link to comment Share on other sites More sharing options...
Shatterstar Posted May 12, 2013 Share Posted May 12, 2013 Yes, Veng is a very nice dps spec, and the bleeds are just a bonus, not a focus for it. (That would be anni.) Gearing wise, it is heavy/adaptive armor, and mods should be Might, just as a mara would use. End game armor for juggs had far more of the hooded looks, anyways. Was always a point of contention for maras, as we were stuck with the cyborg look and wanted the hoods. Link to comment Share on other sites More sharing options...
FeelFlow Posted May 12, 2013 Author Share Posted May 12, 2013 Yes, Veng is a very nice dps spec, and the bleeds are just a bonus, not a focus for it. (That would be anni.) Gearing wise, it is heavy/adaptive armor, and mods should be Might, just as a mara would use. End game armor for juggs had far more of the hooded looks, anyways. Was always a point of contention for maras, as we were stuck with the cyborg look and wanted the hoods. Many thanks! Link to comment Share on other sites More sharing options...
Loknido Posted May 16, 2013 Share Posted May 16, 2013 Yes but isn't it that a DPS Jugg hasn't got the DPS of a Marauder? Yes, because Obviously 2 sabers = more damage than 1 duh!! Link to comment Share on other sites More sharing options...
Luckeyduckey Posted May 16, 2013 Share Posted May 16, 2013 Yes, because Obviously 2 sabers = more damage than 1 duh!! Don't focuses have more force power though? I think marauders have better melee damage, Juggs better force. Link to comment Share on other sites More sharing options...
Griad Posted May 17, 2013 Share Posted May 17, 2013 Bioware have made it quite clear that they want every style to be recognised by the weapon you wield. Link to comment Share on other sites More sharing options...
FeelFlow Posted May 17, 2013 Author Share Posted May 17, 2013 Bioware have made it quite clear that they want every style to be recognised by the weapon you wield. Yep I know, it's just a shame that this is because of PvP where you need to recognise what class(es) you are facing, so you can work out a strategy, immediately. I knpw they Jugg has DPS but after having player a Guardian past 50 (defence) many of the abilities are to do with the control that a tank needs, even if you spec DPS. I'd just like to see the focus on DPS and only DPS that a Nara has but with a single saber, only. Link to comment Share on other sites More sharing options...
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