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Nar Shaddaa casino (with cartel coins)


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this has been suggested several times. Now , with the birth of cartel coins, it seems more of a reason than ever to have a working casino in Nar Shaddaa.

 

Possible idea for features.

  • F2P players would have to buy a casino pass to get access.
  • There would be games that take both cartel coins and/or credits. The games that take cartel coins yield a bigger return if you win.
  • Pazak of course
  • Guild members get % discount on casino games
  • Special titles for big winners

Edited by Dragonexadon
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No cartel coins.

 

Cartel coins are linked to real money, which means bioware has to treat SWTOR like an online gambling game, which have their own rules and regulations. We don't need them spending more of their budget on lawyers and compliance and certifications for an optional feature.

 

It should be that credits are transferred into tokens. You gamble with tokens, you win tokens and casino reputation items. There is a casino store with items that require levels of rep and tokens.

 

Cartel coins should not be offered as full time rewards or this begins to dictate a transfer rate of credits to coins to real money and can have an impact on the economy.

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Considering the coins would just "allow" you to play a game. (you don't win anything as all virtual property is considered to be owned by bioware regardless if your character 'owns' it) I don't believe it would count as online gambling.

I could be wrong though.

Edited by Dragonexadon
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Considering the coins would just "allow" you to play a game. (you don't win anything as all virtual property is considered to be owned by bioware regardless if your character 'owns' it) I don't believe it would be considered online gambling.

I could be wrong though.

 

I believe you're correct. The Cartel Packs are gambling boxes, after all. As long as there remains no way to get money out of the game and they use a virtual currency I think they should be safe.

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I believe you're correct. The Cartel Packs are gambling boxes, after all. As long as there remains no way to get money out of the game and they use a virtual currency I think they should be safe.

 

You are basically drawing the conclusion that purchasing a pack of Magic the Gathering cards is the same thing as going to the casino.

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You are basically drawing the conclusion that purchasing a pack of Magic the Gathering cards is the same thing as going to the casino.

 

But what is the difference? If, for example Nar Shada had 'slot machiens'. No matter what you would get some sort of return, would it not be the same buying a cartel box?

 

Instead of a box you have a machine, they both give you random chance of a return.

 

Another example would be a claw machine. Or sport Dave and Busters, arcades that return tickets for prizes. They all are considered chance but yield no cash returns and are not considered gambling.

Edited by Dragonexadon
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this has been suggested several times. Now , with the birth of cartel coins, it seems more of a reason than ever to have a working casino in Nar Shaddaa.

 

Possible idea for features.

  • F2P players would have to buy a casino pass to get access.
  • There would be games that take both cartel coins and/or credits. The games that take cartel coins yield a bigger return if you win.
  • Pazak of course
  • Guild members get % discount on casino games
  • Special titles for big winners

 

Yes, I have posted ideas myself, this would be an amazing addition... But Cartel Coins can't be used for anything more that "unlocking" Casino access for F2P or unlocking specific games, but in no way can be used to actually make bets... Otherwise it would be gambling. In game money and prizes, are fine though.

Edited by Themanthatisi
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But what is the difference? If, for example Nar Shada had 'slot machiens'. No matter what you would get some sort of return, would it not be the same buying a cartel box?

 

Instead of a box you have a machine, they both give you random chance of a return.

 

Another example would be a claw machine. Or sport Dave and Busters, arcades that return tickets for prizes. They all are considered chance but yield no cash returns and are not considered gambling.

 

I give to you a letter by the attorney general of Washington State

 

Please note that gambling laws differ from state to state.

 

The court, in the decisions it has approved, has ruled that three elements are necessary for machines to be considered as gambling devices ‑ (1) risk of something of value (consideration), (2) a prize, and (3) chance, a risk of loss or winning.

 

So, in order to be considered a gambling device, 3 things must be considered. You mist risk something of value, there must be a prize, and the chance of losing.

 

So, let's look at a cartel pack.

 

1. Yes, you risk something of "value"

2. Yes, there is a prize.

3. There is no risk of loss because you always win something.

 

(2) The method of pay-off [[payoff]], as long as there is a pay-off [[payoff]]of some kind which induces the player to play, is of no particular significance in determining whether such instruments are gambling devices.

Again, because there is always a pay-off, it cannot be considered a gambling device.

 

And about your "Dave and Buster's" retort

 

At this point, of course, it would be of distinct assistance to have before us a factual summary as to the mechanics and details of the operations of each device involved to determine whether there is any element of skill involved or more important, whether skill predominates over chance. Your correspondence merely states "In these machines it can be generally said that they are subject to a degree of control by the player." In the absence of having before us detailed information as to the operations of the specific machines in question, we can only turn to a review of court decisions involving similar devices.

 

If both elements of skill and chance are present, the test is whether the element of chance predominates over the element of skill, or whether the element of chance is present in such a manner as to forte the element of skill. Commonwealth v. Plissner, 295 Mass. 457, 4 N.E. (2d) 241 (1936), Commonwealth v. Ward, 281 Mass. 119, 183 N.E. 271 (1932).

 

Most games at these sorts of establishments are in fact primarily games of skill (even if a small amount of luck is required) and not games of chance. Thus, because they are games of skill, they do not fall under the jurisdiction of gambling devices.

 

I'd wager that, since Dave and Busters isn't being shut down in every state, that most states tend to follow similar logical conclusions about such games.

Edited by BrokenBokken
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