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Dragonexadon

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Everything posted by Dragonexadon

  1. All datacrons shown unlocked in legacy > datacrons menu, yet achievement won't unlock. Achievement tracker claims Belsavis is missing. Legacy window shows all of Belsavis unlocked. Repeadility collected all Belsavis datacrons but the Achievement still won't unlock.
  2. Thanks for clearing that up. I have done Nightmares back in the day and I currently have full 306. But when I heard that reply on discord...I was surprised. Glad I was correct in thinking that there are still gear requirements for these things (for the most part) Thank you for your time and for the link.
  3. I was asking a question in SWTOR discord about the gear requirements were to start a Story Mode EV. It has been some time since I played and thought it would be fun to go back to some of the classic operations. The answer I got back from said discord was "Usually the game itself scales the enemies according to what the parties average Gear Rating is" This was not the way the game worked previously and I was surprised about this change. I attempted to find more information about this but could not, could someone point me in the right direction? What aspects of the game, if any, scale enemies based on the average gear of members? Do operations still have a gear check (min gear score)? If so, what is that check for story, normal, and nightmare mode? Thank you.
  4. Pretty much what the title stated. Old school guardian player coming back to have some casual fun. I noticed that the soresu form is no longer in an ability. from my reading I've discovered that these forms just automatically happen on the back end. I don't like this because for games like hutt ball I found it useful to switch to a defensive form on the fly even when I was spect in offense. Anyway all that said I was wondering if there's still a way to emote the form somehow? Always enjoyed it the animation behind the forms.
  5. It comes from Kotor. It is like blackjack but the goal is 20. http://starwars.wikia.com/wiki/Pazaak explains it in detail
  6. WTB working Pazaak table for my strong hold.
  7. I have been playing since launch, took a break post 2.0 and came back for the expansion I noticed that now when I guardian leap or force leap to higher platforms I often wont reach the target and either A) fall off the ledge B) port back to where I started. Is this a new bug as I never remember this experience when I played previously
  8. TLDR: This needs to work both ways. If they plan to punish those who use exploits...they (Bioware) also need to look into and reward those who earned a reward but, due to a bug, could not receive it. My problem with the idea of banning or punishing those who used the exploit is based on the history that Bioware has had with dealing with bugs in this game. The game has been full of bugs since launch. What game has not? It's understandable. Yet bugs that made Soa almost impossible, bugs that caused the + all stat datacron to be a nightmare to get and also almost impossible, bugs that caused several weekly com rewards to not materialize (and this bug still happens as recently as this expansion), bugs that would cause achievements to never pop, so on, and so on Each of these bugs I have put a ticket in. Each of these were resolved in the same matter I was told that it was a known issue, that they would fix it, but I would have to obtain the reward again myself. In short : Bugs that deny me a reward I earned are met with "Oh well, you wont get it, do it again" Yet a bug that earns me a reward without doing the work earns a punishment or ban? If they plan to enforce such punishment I am fine with that. That being said : tickets that are created in response to a buggy game not giving a just reward need to be taken a lot more seriously and not just brushed aside.
  9. Love this quote. It's a game. Bugs happen. Forum devs have to deal with QQing all day. Chill a bit. Agreed 100% with yoiu Zoom.
  10. they were popular day one, then things balanced out and changed with different imbalances. Example when smash was god like you would often see 3 to 4 smashers a team instead of what we see now which is 3 to 4 sage/sorc or more a team. I agree sorcs were very popular on launch. To say that today's popularity is simply caused by the launch 3 years ago and not class balance? that's something I disagree with.
  11. Yup, i also find it funny that the debate quickly died when proof was provided.
  12. http://i.imgur.com/jqMaO72.jpg First game was a void star, did not screen cap it as someone mentioned void stars seem not to count for their long running average times. This was a hut ball. Majority on our team was a sage. As mentioned before this is what I encounter often as people are aware of how good they are now.
  13. Everyone can debate and have an opinion. One does not need to be a certain class. These claims hold more truth when they also come from those that switched to sorc/sage and have experienced , first hand, how amazing they are currently. Either way, yes we can have our opinions.
  14. Why would that be what I meant for all? Past inferiority does not justify present balance conditions either way. My problem is there current over all state in 8v8 warzones period. 1v1 is never a good measure of anything PVP related. All PVP that matters has other factors (objectives, teammates/group comp).. The times you simply 1v1 someone is few and far between. My point is simple. If you wish to ignore everything I said and simply quote me here I would be fine. My point : the current state of sorc/sage is not balanced in an 8v8 environment. They are much easier to kite and deal massive damage with little effort. Several players , who are now aware of this fact, are now rolling sage/sorcs causing an influx of them over any other class. Personally I have had 2 guildies switch there mains to sages and have seen huge results. These are players who never mained sages in PVP. When they get online I will grab some screen shots from them. One of my guildies , who just switched to a sage, agreed to provide me with screen shots of how easily he is dominating the field. Since previous comments suggest that those on my side cant provide proof.
  15. There is much more forgiveness for a bad sage rather than other classes which is what they should balance it on. In your scnario it is balance because everyone will focus a sage/sorc 1v1 and interrupt as needed. Even if you could somehow coordinate this in an 8v8 you are then leaving out things such as objectives, healers, ect. the idea that the game should be balanced on a 1v1 scnario does not seem right. Or the idea that EVERYONE needs to drop everything because there is a group of said class.
  16. I also played a mage in WoW. All these samples you provided are a 1v1 example. We are not talking 1v1 or even 4v4. We are talking about an 8v8 arena where, while you are focusing that one sorc, 3 other are spamming lighting in your location. It has nothing to do with "newbs" , "l2p" , interrupts ect. It has to do with balance of abilities in an 8v8 environment. . Which is very hard to balance for sure.
  17. No, people want balance. People that want easy kills are all rolling a sorc/sage now with several in my guild doing just that for the easy faceroll. One of our best sents decided to change a few days ago and, with no pvp gear, tops the damage charts every warzone. It is a common trend to roll to the new class that is over powered and it is clear to see it going on. To say that "whiners don't really want balance!" is just not true. We could all easily roll a sage/sorc (like the majority are) but rather see a game that is populated with more then just sorc fest in 8v8s.
  18. This, to say it is not a problem is to say that you play a sorc and enjoy their OPness. 4v4s are clearly a different story. Every one sees how they can perform massive AOE damage in 6v6s and have enough survivability to get out of harms way to do it again. Just got out of a game where their whole team was sorcs with the exception of one marauder. In the three years I played this game I never saw a full team of only one class. I am sure Bioware could easily run the numbers and see the shift in people playing sorcs, the total damage they are putting out, and the overall deaths of sorcs in warzones vs other classes.
  19. Honestly Guardian tanks are wonderful right where they are add. It would throw off balance for sure and put Guardian tanks to OP.
  20. Glad my videos could help, and I do plan to add more example videos via in raid. Every-time I am raiding now it is TFB nightmare 8 man, stuck on the damn second boss. Doubt a video of us wiping over and over will be much of use haha. Will try to get some HMs in for more videos.
  21. Well it looks like we wont even get a chance to ask questions. I do feel the juggernaut questions were best for our class as well. So perhaps it will work out for the best
  22. Agreed. Sadly because our questions are so late in the game... it seems the Jugs already got the best questions off the bat.
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