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Beware


Kingrami

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One of the things, as a PVP server, the world-design seems to lack is 'friction'. I was doing some quests on Nar Sheddar, it's easy to get tunnel vision doing quests, and miss how stunning the world design is.

 

I was in the Casino area (contested territory) and it would make such a great area for PVP. Nar Sheddar as a whole, lots of objects, great environment, multiple city layers.

 

There's an 'odd-lack' of skirmishes, that is smaller groups of opposing faction players, rather than mass oPVP -- skirmishes are more viable given the limitations of the engine. If that's the objective of your 'occupy Alderaan', I can understand that, build some friction, wait for more enemy faction to be called in (as opposed to a lowbie gank-fest) and kick off a fight.

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well im "controlling" the areas that are of my level I running around with level 32-40 so naturally a few 50 came to whipe us out. I enjoy causing friction. I will continue to cause more friction for pvp players questing on alderaan and on future worlds
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One of the things, as a PVP server, the world-design seems to lack is 'friction'. I was doing some quests on Nar Sheddar, it's easy to get tunnel vision doing quests, and miss how stunning the world design is.

 

I was in the Casino area (contested territory) and it would make such a great area for PVP. Nar Sheddar as a whole, lots of objects, great environment, multiple city layers.

 

There's an 'odd-lack' of skirmishes, that is smaller groups of opposing faction players, rather than mass oPVP -- skirmishes are more viable given the limitations of the engine. If that's the objective of your 'occupy Alderaan', I can understand that, build some friction, wait for more enemy faction to be called in (as opposed to a lowbie gank-fest) and kick off a fight.

 

Nar Sheddar sounds like a wonderful place.

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