melvp Posted April 19, 2013 Share Posted April 19, 2013 When levelling I play with autotarget activated, especially when I have to run through a mob area with my marauder. Autotarget selects the closest enemy as per definition in the preferences. Since 2.0 I'm experiencing some issues with that. Approximately in 50% of all cases once I killed the first NPC in a group autotarget either doesn't select another enemy at all or it selects not the nearest one. Very often it's the farthest one I'm looking at even though a closer one stands right next to me because he's a melee NPC. This gets very annoying especially when I play melee characters. Is there anybody out there who has the same Problem or do I have to blame this on lag or any other technical issue? Does anyone know a fix? Link to comment Share on other sites More sharing options...
JPryde Posted April 19, 2013 Share Posted April 19, 2013 To my experience, the system will never autotarget a mob, that did not successfully attack you. Some of the Makeb mobs are so incredible clumsy, that they can indeed stand right next to me and watch 2 comrades die, and still not make it on my aggro table Also, the system favors targets ahead of you over targets, that are beside you or even behind you. As such, a mob 10m in front of you will be targeted before a mob directly right of you would. Only if the "ahead cone" is empty, mobs close around you are targeted as well. Link to comment Share on other sites More sharing options...
PoliteAssasin Posted April 19, 2013 Share Posted April 19, 2013 I've been having this same issue, annoying in pvp. Link to comment Share on other sites More sharing options...
melvp Posted April 19, 2013 Author Share Posted April 19, 2013 (edited) To my experience, the system will never autotarget a mob, that did not successfully attack you. Some of the Makeb mobs are so incredible clumsy, that they can indeed stand right next to me and watch 2 comrades die, and still not make it on my aggro table Also, the system favors targets ahead of you over targets, that are beside you or even behind you. As such, a mob 10m in front of you will be targeted before a mob directly right of you would. Only if the "ahead cone" is empty, mobs close around you are targeted as well. So it's a matter of bad coding then? Because the decription of autotarget, that the closest enemy gets targeted, isn't true then. Edited April 19, 2013 by melvp Link to comment Share on other sites More sharing options...
soulseekerr Posted April 19, 2013 Share Posted April 19, 2013 I've noticed this as well. In fact, it seems to select the furthest one, which might be acceptible sometimes if I was a tank, but since I'm not...oh...and tab targetting isn't much better either. Link to comment Share on other sites More sharing options...
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