Jayshames Posted April 19, 2013 Share Posted April 19, 2013 I tried my Marauder in 2.0 as well, given he is only level 46 I can't give a definite answer but I did feel a bit squishier. Though I always died fast on my Marauder anyway so it didn't bother me too much. Felt like I had a crosshair above my head from the very beginning of every WZ. Link to comment Share on other sites More sharing options...
ripamorame Posted April 19, 2013 Share Posted April 19, 2013 Enjoying being hit for 4k by a leap. Link to comment Share on other sites More sharing options...
SlimsPicken Posted April 19, 2013 Share Posted April 19, 2013 (edited) combat/carnage drives me absolutely insane to play. EVERY SINGLE TIME i get my gore/ravage combo ramped up I get KBed or stunned. Every. Single. Time. Without some form of physics immunity like jugg/guard vengeance/vigilance gets, this spec is just too frustrating to play in actual practice. And im not only talking about pvp where you literally will never get your big damage combos off, but now in pve too where nearly every silver mob has a KB or a pull. I went 2 days in combat before having to switch out to focus again.. its all well and good to play if you have a tank who lets you tear into enemies backsides all day, but leaping in only to get punted back the second you hit master strike just gets old. Edited April 19, 2013 by SlimsPicken Link to comment Share on other sites More sharing options...
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