Bourdon Posted December 21, 2011 Share Posted December 21, 2011 I am connected to the server at <50ms at all times, but deliverance for example never delivers right after 2.5 seconds of casting is over. It usually takes a little bit longer than that to actually execute the heal. Casting in general just seems sluggish to me, not fluid at all. Is that some sort of global cd I'm running into? I'm just thinking back to playing a mage on WoW and it was so much more fluid there. Is anyone else having this problem? Link to comment Share on other sites More sharing options...
XtremJedi Posted December 21, 2011 Share Posted December 21, 2011 I've occasionally noticed some lag on the health bars updating. It doesn't seem to be real casting lag... in that when the heal cast appears finished, I can cast another ability... it's just that there sometimes seems to be a pause before the heal arrives on the HP bars that we see of the person you're healing. It can be pretty disturbing... but I suspect that it's happening at the right time on the server, where it counts. So it probably doesn't directly affect the survival... but it does make it more difficult to measure how and when to deliver healing to a group-mate. Is that what you're seeing too? It's likely that it has something to do with the Server->Client synch rate. X Link to comment Share on other sites More sharing options...
Bourdon Posted December 21, 2011 Author Share Posted December 21, 2011 Yeah sometimes I will end up sending a heal, he makes the hand motions and all, but the casting bar never actually even shows up. This happens when I'm deliverance/benevolence spamming. something about just doesn't seem smooth, and to me it does seem to have an effect on my ability to heal the group. Link to comment Share on other sites More sharing options...
Tallyllama Posted December 21, 2011 Share Posted December 21, 2011 noticed it myself chain casting. the animation and cast time ends but it takes a split second for the heal or whatever spell to actually "land". Link to comment Share on other sites More sharing options...
GamewizX Posted December 21, 2011 Share Posted December 21, 2011 I've noticed some abilities just not casting at all even though my latency is just fine. I'll click or press the keybind repeatedly and it just won't activate. And it always seems to be during really tough fights too, lol. Link to comment Share on other sites More sharing options...
Shlamorel Posted December 21, 2011 Share Posted December 21, 2011 Similar lag issues here. I'm fine with it being "new game" lag that accompanies luanch - I just hope that this is something on their end that they are working on. If it's my end, I have no idea what the problem could be. Link to comment Share on other sites More sharing options...
Bourdon Posted December 21, 2011 Author Share Posted December 21, 2011 Yeah same, but it never lagged like this on WoW on this computer on this internet connection. It'a pretty frustrating because in intense moments, like healing a flashpoint, I definitely feel like it makes healing my group harder to do. Hopefully they can fix this soon. Link to comment Share on other sites More sharing options...
Gunshye Posted December 21, 2011 Share Posted December 21, 2011 I've noticed some abilities just not casting at all even though my latency is just fine. I'll click or press the keybind repeatedly and it just won't activate. And it always seems to be during really tough fights too, lol. ^^Same here Link to comment Share on other sites More sharing options...
Khadroth Posted December 21, 2011 Share Posted December 21, 2011 (edited) Yep, I posted in thread just like this here yesterday. Spells are getting eaten serverside. It has nothing to do with latency of the client. I've noticed Deliverance in particular likes to get munched due to the effect waiting for the animation to finish before triggering (meaning you're likely far into another spell already). Similarly chain casting disturbances every once in awhile munches one. And to be clear when I say munch I mean: I cast the spell and start casting another, the first one never actually deals dmg or heals, it just disappears with no action, having wasted your valuable time (and occassionally resulting in your death in critical situations). I'm also not talking about animations getting munched either from casting too fast (like can happen with Tidal Force procs of TKwave), this happens regularly too, but the effects still occur. I'm talking about the seeming random occurance of a spell simply not having any effect despite playing it's animation. I really hope BW takes notice of this, as I've only seen it affect casting so far, not instants or channels. Which in turn means it affects the Sage/Sorc far more than other AC. Edited December 21, 2011 by Khadroth Link to comment Share on other sites More sharing options...
GamewizX Posted December 21, 2011 Share Posted December 21, 2011 I'm having a brain fart right now, but our interrupt ability I was having a ton of problems with the other night. I'd click/press keybind for that thing 15 times and it wouldn't activate, which obviously meant my opponent got their cast off in time. It's really strange and is some sort of input lag even though my latency is fine... Link to comment Share on other sites More sharing options...
Bourdon Posted December 21, 2011 Author Share Posted December 21, 2011 All I want is a 2.5 second heal to take 2.5 seconds, and 5 seconds of casting to = 2 heals. haha. so frustrating Link to comment Share on other sites More sharing options...
Tuturutka Posted December 22, 2011 Share Posted December 22, 2011 Hope they fix that soon, its annoying to play caster when fast reactions are needed, also when you stop casting and immediately start casting the cast bar disappears Link to comment Share on other sites More sharing options...
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