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An idea for crafters


TherealDUKE

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How nice would it be to have a weekly mission where you raided a lab/cave/bank where the reward was a large quantity of mats for your crafting profession. Nothing off the wall like 99 molecular stabilizers. But a stack of greens maybe 25 blues 5-10 purples. Make them heroics on a weekly lockout. Or have a guild based version that is more like an op with a bigger materials prize.

 

The only reason I bring tis up is I want an active role in crafting. Not just sending out companions and picking stuff up off the ground.

 

I think a player breaking into lab and taking resources they have plans for sounds like a great story line

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Why not make it something like they did with Xeno for the gree event? It would require a minimum of people in order to enter and it'd keep people from soloing it. I do like this idea though it's hard to get some higher end ingredients for some and this'd make it easier for those people.
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