PUMA Posted February 17, 2013 Share Posted February 17, 2013 This is extremely trivial as far as urgency, but I noticed this after the patch. "Standard" or white quality items used to have a white border around the icon of the item in your inventory. Now there isn't one which was associated with cheap or "junk" items. Just a heads up if you're wondering why your "junk" isn't all selling lol. Link to comment Share on other sites More sharing options...
Tatile Posted February 17, 2013 Share Posted February 17, 2013 I noticed and submitted a bug report, mostly because it's freaking me out. Link to comment Share on other sites More sharing options...
TalkingDinosaur Posted February 17, 2013 Share Posted February 17, 2013 I don't really like it. Now I sometimes get medpacs mixed up with junk. Link to comment Share on other sites More sharing options...
schnopsnosn Posted February 17, 2013 Share Posted February 17, 2013 Also Credit Boxes from Slicing-missions etc... Link to comment Share on other sites More sharing options...
Kellorion Posted February 18, 2013 Share Posted February 18, 2013 Nope dont like. Link to comment Share on other sites More sharing options...
Vigilanis Posted February 18, 2013 Share Posted February 18, 2013 I'm glad it wasn't just me that noticed it then lol, I prefer the grey border, rewind please ! Link to comment Share on other sites More sharing options...
DataBeaver Posted February 18, 2013 Share Posted February 18, 2013 (edited) Are you kidding? The items look so much better this way. I wish they'd remove the solid color border from other items too and replaced it with something more subtle. There's a "sell junk" button on vendors now that automatically sells all junk items which used to have a grey border. Use that and there's no danger of confusing junk with medpacs or crafting materials. Besides, even if you do accidentally sell something you shouldn't have, there's always the buy back option. As for the standard quality armors, which are pretty much junk as well, you don't encounter those after the starter planet, so I don't see that as much of an issue. Edited February 18, 2013 by DataBeaver Link to comment Share on other sites More sharing options...
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