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Gyroscopic Alignments Jets (PvE)


Raekor

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Some guildies were having a discussion last night on the usefulness of Gyroscopic Alignments Jets in op's. It got me thinking, what op's bosses stun, immobilise, knock down or otherwise incapacitate you? I can't think of one in EC. For TFB, does Ciphas's force choke count? The Regulators do stun, so useful there, and Kephess if you get targeted with leap.

 

Did I miss any from those two op's? I probably won't change as it is still useful for doing solo things like dailies (as nearly every damn mob has a stun), but if somebody didn't want it would you go with 2% melee/ranged defense, or 2% endurance?

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In PVE you might as well flip a few coins, all three of those are very meh.

 

More HP means marginally more healing on your self heal as well

 

2% def means you're up from 5% chance to dodge ranged/melee to 7%

 

Regen on anything stopping you moving... well it does happen, usually by pulling aggro or attacking the wrong thing since it's usually the tank who gets that crap.

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Some guildies were having a discussion last night on the usefulness of Gyroscopic Alignments Jets in op's. It got me thinking, what op's bosses stun, immobilise, knock down or otherwise incapacitate you? I can't think of one in EC. For TFB, does Ciphas's force choke count? The Regulators do stun, so useful there, and Kephess if you get targeted with leap.

 

Did I miss any from those two op's? I probably won't change as it is still useful for doing solo things like dailies (as nearly every damn mob has a stun), but if somebody didn't want it would you go with 2% melee/ranged defense, or 2% endurance?

 

If I had to choose between Cardio and Infrared, I'd go with Infrared.

 

At 20k HP, Cardio only gives you a 400 HP bonus. You'd be better off with a passive mitigation buff. I mean, 400-600 HP is like what - a third of one hit from a trash mob in an ops...on HM? And you only get that 400-600 HP once. Where-as the 2% Ranged/Melee bonus, you get that your entire HP pool.

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