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DPS pvp and / or pve


Baalie

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You kind of mixed two Tactics specs together. Let me explain...

 

In one Tactics spec, you use High Impact Bolt (HIB) on the crit proc, and as a result, spec heavily into the HIB synergies. In another Tactics spec, you use Pulse Generator (PG) to build stacks for your Pulse Cannon (PC), then use PC every time it is available to you with 3 stack of PG.

 

I cleaned up both specs for you. You can choose which one you'd like to run:

 

HIB Tactics - http://www.torhead.com/skill-calc#801RMhZMsrbRrckdsZb.2

 

PC Tactics - http://www.torhead.com/skill-calc#801G0hZrkrrRrdzbsZb.2

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You kind of mixed two Tactics specs together. Let me explain...

 

In one Tactics spec, you use High Impact Bolt (HIB) on the crit proc, and as a result, spec heavily into the HIB synergies. In another Tactics spec, you use Pulse Generator (PG) to build stacks for your Pulse Cannon (PC), then use PC every time it is available to you with 3 stack of PG.

 

I cleaned up both specs for you. You can choose which one you'd like to run:

 

HIB Tactics - http://www.torhead.com/skill-calc#801RMhZMsrbRrckdsZb.2

 

PC Tactics - http://www.torhead.com/skill-calc#801G0hZrkrrRrdzbsZb.2

 

ok cool thanks the help, I'll probably be going for the HiB.

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The spec you originally listed was nearly the best all around build available to you for either pvp or pve, 8/31/2 (http://www.torhead.com/skill-calc#801hMhZMsMMRrfkdsZb.2).

 

Spend those remaining three points in the following way:

1 in Steely Resolve

2 in Heavy Stock

 

I really don't like to put down another player's ideas, but I would not endorse the first reply's ideas about tactics being a choice between pulse generator or combat tactics. A properly played tactics vanguard uses the skills associated with those points as standard procedure.

Edited by Evuo
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The spec you originally listed was nearly the best all around build available to you for either pvp or pve, 8/31/2 (http://www.torhead.com/skill-calc#801hMhZMsMMRrfkdsZb.2).

 

Spend those remaining three points in the following way:

1 in Steely Resolve

2 in Heavy Stock

 

I really don't like to put down another player's ideas, but I would not endorse the first reply's ideas about tactics being a choice between pulse generator or combat tactics. A properly played tactics vanguard uses the skills associated with those points as standard procedure.

 

ok cool, I would rather get the best of both worlds, instead of choosing one or the other so I'll go with your suggestion.

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