andypmiller Posted December 13, 2011 Share Posted December 13, 2011 Did they or have they commented on if and when they will change the tracer animation?? Link to comment Share on other sites More sharing options...
bobafetea Posted December 13, 2011 Share Posted December 13, 2011 Did they or have they commented on if and when they will change the tracer animation?? We won't know until someone gets to level 21 and can acquire that skill. Link to comment Share on other sites More sharing options...
Shockerpwns Posted December 13, 2011 Share Posted December 13, 2011 Having seen it, I think it's a good animation if it were on a longer cd, but crouching down and launching a missile from your back every second or so looks really stupid imo. I'd rather it be more like your regular missile/dart attacks, just w/ a cast time. anyway too late now. Link to comment Share on other sites More sharing options...
bobafetea Posted December 13, 2011 Share Posted December 13, 2011 (edited) Having seen it, I think it's a good animation if it were on a longer cd, but crouching down and launching a missile from your back every second or so looks really stupid imo. I'd rather it be more like your regular missile/dart attacks, just w/ a cast time. anyway too late now. There were two big polls to have it changed and the idea to switch it with fusion missile. A dev commented saying they would look into it Edited December 13, 2011 by bobafetea Link to comment Share on other sites More sharing options...
Fettucini Posted December 13, 2011 Share Posted December 13, 2011 (edited) Georg acknowledged the request for change, agreed, and said they would "take it from here". No specific timeframe, however. Edited December 13, 2011 by Fettucini Link to comment Share on other sites More sharing options...
NovaTera Posted December 13, 2011 Share Posted December 13, 2011 Today is the first day of early acess if i understood well ? maybe we will soon see if anything as been done. Link to comment Share on other sites More sharing options...
GeorgeWashington Posted December 13, 2011 Share Posted December 13, 2011 I guess we will have to keep an eye out for the change on any patch notes Link to comment Share on other sites More sharing options...
Orchis Posted December 13, 2011 Share Posted December 13, 2011 Well once they open up the game to a bit of modding, I imagine it'll be a simple task to switch some animations. Link to comment Share on other sites More sharing options...
Jargoon Posted December 13, 2011 Share Posted December 13, 2011 Well once they open up the game to a bit of modding, I imagine it'll be a simple task to switch some animations. You obviously do not understand how modding in MMOs works. Link to comment Share on other sites More sharing options...
JohnAntilles Posted December 14, 2011 Share Posted December 14, 2011 Glad to hear that George commented on this. Only issue with the Merc class for me right now is that animation, and that animation alone, the rest of it is GOLD. Quick swap of Tracer Missiles animation and Fusion Missiles animation would not only make more sense for them, ability wise AND looks wise, it would satisfy everyone. Link to comment Share on other sites More sharing options...
Deterrent Posted December 14, 2011 Share Posted December 14, 2011 They didn't change it yet. Level 20 atm and just got it. Link to comment Share on other sites More sharing options...
Devilstar Posted December 14, 2011 Share Posted December 14, 2011 Am I the only one that likes it the way it is? I think it looks great and compliments the 'smoking missile' theme when you get heat seekers. Not only that, but the sound clip for it helps to establish a rhythm when playing. Link to comment Share on other sites More sharing options...
Axxar Posted December 14, 2011 Share Posted December 14, 2011 I like the animation a lot, but I haven't had a Merc high enough level to say whether chain-casting the ability makes it annoying. Link to comment Share on other sites More sharing options...
Tigurius Posted December 14, 2011 Share Posted December 14, 2011 I like the animation a lot, but I haven't had a Merc high enough level to say whether chain-casting the ability makes it annoying. It does haha Link to comment Share on other sites More sharing options...
JohnAntilles Posted December 14, 2011 Share Posted December 14, 2011 Am I the only one that likes it the way it is? I think it looks great and compliments the 'smoking missile' theme when you get heat seekers. Not only that, but the sound clip for it helps to establish a rhythm when playing. It is not that people don't like the animation, its just that most people (and by most, I mean the vast majority of people who have been polled on the subject) feel it looks bad on an ability that does not have a cooldown and needs to be use (usually) at least 5 times in your main dps rotation. On another hand, I don't feel like the animation really matches what the move does...you bend down, and fire your largest missile you have at the person and it...does some damage and puts a tracer on them? It feels off when you compare it to... Fusion missile! Has a cooldown, and is a AoE damage + dot, which to me feels much more like what the backpack missile is supposed to be. On top of this all, the animation from Fusion Missile looks a lot better for a spammable abillity, and even has a little laser designator that lights up when channeling its cast, which to me feels much more fitting for an abillity that is meant to lock on to people. Link to comment Share on other sites More sharing options...
Mrconfucious Posted December 15, 2011 Share Posted December 15, 2011 It's like when they originally spelled the word butterfly, they just got it a little backwards, we all know it was supposed to be flutterby, but meh, sometimes mistakes are made. Hopefully SWTOR is easier to correct than webster. Link to comment Share on other sites More sharing options...
andypmiller Posted December 15, 2011 Author Share Posted December 15, 2011 well, think ill stick to my original plan until bioware makes comment on this change. Sentinel first, then merc BH. Link to comment Share on other sites More sharing options...
bobafetea Posted December 15, 2011 Share Posted December 15, 2011 well, think ill stick to my original plan until bioware makes comment on this change. Sentinel first, then merc BH. A dev commented saying that they would "take it from here" Link to comment Share on other sites More sharing options...
JohnAntilles Posted December 15, 2011 Share Posted December 15, 2011 That's good to hear, in my opinion. The turn around for the Jedi Wizard -> Jedi Sage debacle was pretty quick, and this is a much easier fix, requiring less community input to get right. Granted, it's not as bad as the whole Jedi Wizard thing, but I think ease-of-implementation balances that out. Link to comment Share on other sites More sharing options...
NovaTera Posted December 16, 2011 Share Posted December 16, 2011 We will probably hear about this early january. Link to comment Share on other sites More sharing options...
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