Andryah Posted November 30, 2012 Share Posted November 30, 2012 (edited) Yep, but some games release a 64-bit version as a option, not a must have. I'm not sure I want Bioware maintaining two different clients. There is a low tolerance in the player base for bugs as it is. Let's not encourage more points of failure. Besides, just because someone gives you a 64bit client, does not mean it's better then a 32 bit client. It totally depends on if it's built and optimized for 64 bit, or if is really just a ghetto port of a 32 bit client with a new paint job and a free lolly pop for the player. Edited November 30, 2012 by Andryah Link to comment Share on other sites More sharing options...
Lord_Ravenhurst Posted November 30, 2012 Share Posted November 30, 2012 (edited) Running 64 bit OS since 2007 32 bit is museum tech Edited November 30, 2012 by Lord_Ravenhurst Link to comment Share on other sites More sharing options...
noodlehaus Posted November 30, 2012 Share Posted November 30, 2012 (edited) I'm not sure I want Bioware maintaining two different clients. There is a low tolerance in the player base for bugs as it is. Let's not encourage more points of failure. Besides, just because someone gives you a 64bit client, does not mean it's better then a 32 bit client. It totally depends on if it's built and optimized for 64 bit, or if is really just a ghetto port of a 32 bit client with a new paint job and a free lolly pop for the player. yeah, for swtor, it'll probably just be a ghetto port. game doesn't really have a good track record for pushing out nice things. this and the mac client are things i've given up on. Edited November 30, 2012 by noodlehaus Link to comment Share on other sites More sharing options...
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