Toochbag Posted May 19, 2012 Share Posted May 19, 2012 So, we're playing a class that throws our saber. Why can't us dual-wielders get something cool with it. Why can't our EXECUTE be more like an execute? Why can't we throw BOTH of our sabers at the target when we use dispatch ? I know I chose a sentinel when the game first came out because it was unique. Why can't our execute be something unique rather than looking exactly like a normal saber throw? Link to comment Share on other sites More sharing options...
jbuschell Posted May 19, 2012 Share Posted May 19, 2012 I thought it would be cool if they made dispatch look like you were throwing your saber like a javelin so it impales them, then you use the force to retrieve your saber out of their body Link to comment Share on other sites More sharing options...
Toochbag Posted May 20, 2012 Author Share Posted May 20, 2012 Thats a cool idea. I just want dispatch to not look EXACTLY like crippling throw, so I thought the double throw idea would be cool. Link to comment Share on other sites More sharing options...
arkzehhh Posted May 20, 2012 Share Posted May 20, 2012 So, we're playing a class that throws our saber. Why can't us dual-wielders get something cool with it. Why can't our EXECUTE be more like an execute? Why can't we throw BOTH of our sabers at the target when we use dispatch ? I know I chose a sentinel when the game first came out because it was unique. Why can't our execute be something unique rather than looking exactly like a normal saber throw? Why isnt every class/spec 100% unique? /Thread Link to comment Share on other sites More sharing options...
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