pogmahone Posted May 17, 2012 Share Posted May 17, 2012 We were on the attacking side and as we died it spawned us in the next spawn area where the bridges are. All 8 Players on my team were spawned there. Link to comment Share on other sites More sharing options...
vimm Posted May 17, 2012 Share Posted May 17, 2012 Was that bug ever gone? Link to comment Share on other sites More sharing options...
Alericus Posted May 17, 2012 Share Posted May 17, 2012 might as well add it to the same list as the gates that seem to take extra long for the defenders so as people die they can wait helplessly as the attackers get a few extra minutes and plant quite easily...as I have said before pvp is borked in this game. borked being a norwegian word meaning "working as intended" Link to comment Share on other sites More sharing options...
pogmahone Posted May 17, 2012 Author Share Posted May 17, 2012 Was that bug ever gone? Thought it got "fixed" Link to comment Share on other sites More sharing options...
Groncho Posted May 17, 2012 Share Posted May 17, 2012 Thought it got "fixed" nope they fix the posibility to exploit another "stuff" in voidstar Link to comment Share on other sites More sharing options...
alcek Posted May 17, 2012 Share Posted May 17, 2012 It happened to me once, when after solid defense the imperials decided that stealth cap is a good move. They used the bug, only to find themselves on the other side of the door. For the next 5 mins they were trying to cap on the other side, while we were disabling the bombs on ours. Link to comment Share on other sites More sharing options...
syntxerr Posted May 17, 2012 Share Posted May 17, 2012 I've seen it happening again as well. However, I don't really bother personally, every time Voidstar pops up I excuse myself politely and leave. Just can't see this warzone anymore. I disliked it all the way, however since the reduced TTK in 1.2 it's even more annoying. It's a massive gibfest, you keep on respawning like crazy and stalemates are still common. Why did Strand of the Acients work and Voidstar does not? Well, because the doors in Voidstar are 20 meters apart instead of 400. Link to comment Share on other sites More sharing options...
Kabaal Posted May 17, 2012 Share Posted May 17, 2012 It was never gone, it just doesn't happen very often. Link to comment Share on other sites More sharing options...
pogmahone Posted May 17, 2012 Author Share Posted May 17, 2012 It was the first time I have seen an entire team get spawned behind the door. Link to comment Share on other sites More sharing options...
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