Ohamsie Posted May 9, 2012 Share Posted May 9, 2012 My ship droid is a sycophantic bootlicking toady who worships the very air I breathe. Yet, his affection is permanently stuck at 0/10000. Why don't you just make it so that his affection automatically starts off at 10000/10000? It's not gamebreaking or important or anything, but it just feels...wrong to me that someone who cares about me so much that he re-upholsters my seat cushions ten times a day has 0 affection for me. Link to comment Share on other sites More sharing options...
Kalabakk Posted May 9, 2012 Share Posted May 9, 2012 Ah, but what the droid didn't tell us is that it reupholstered the seat cushions with poison ivy. It just pretends to like us. Link to comment Share on other sites More sharing options...
VanorDM Posted May 9, 2012 Share Posted May 9, 2012 It's not gamebreaking or important or anything Yeah it kinda is. Because companion affection effects the time they spend doing crew missions, as well as the chance to crit when crafting. Giving him 10,000 to start would be a huge advantage over how things currently are. Link to comment Share on other sites More sharing options...
Ohamsie Posted May 9, 2012 Author Share Posted May 9, 2012 I'm saying make it so that the display shows max affection, but keep the stats the same. So that nothing changes except the affection display. Link to comment Share on other sites More sharing options...
thewatcheruatu Posted May 9, 2012 Share Posted May 9, 2012 It's not permanent anymore. Since 1.2, you've been able to increase your droid's affection by gift giving. I do agree, though, that given how much your droid kisses your butt, he should start off at around 4000 affection or something. It's kind of annoying that it doesn't, because now every crafter on the server has a companion that wants cultural gifts, and if you're a guy like me who has seven characters with seven ship droids, that's a lot of cultural gifts to try to acquire. Link to comment Share on other sites More sharing options...
BluEyedBeast Posted May 9, 2012 Share Posted May 9, 2012 I believe the idea is to add affection gains to him eventually. Giving them 10,000 affection starting out, then removing it when the change is made might upset some people. Also, stating the droid has max affection but none of the crafting benefits would confuse people more. Link to comment Share on other sites More sharing options...
VanorDM Posted May 9, 2012 Share Posted May 9, 2012 I believe the idea is to add affection gains to him eventually. You can do that right now. Oddly enough, he doesn't say a thing when you give him a gift. Link to comment Share on other sites More sharing options...
iamthehoyden Posted May 9, 2012 Share Posted May 9, 2012 You can do that right now. Oddly enough, he doesn't say a thing when you give him a gift. That's not odd, that's a gift given in return!! Link to comment Share on other sites More sharing options...
Sunleth Posted May 9, 2012 Share Posted May 9, 2012 That's not odd, that's a gift given in return!! Agreed! If you want to give the minimum # of gifts to the ship droid, just give him cultural artifacts. (Don't ask me why) Link to comment Share on other sites More sharing options...
svartalfimposter Posted May 9, 2012 Share Posted May 9, 2012 My ship droid is a sycophantic bootlicking toady who worships the very air I breathe. Yet, his affection is permanently stuck at 0/10000. Why don't you just make it so that his affection automatically starts off at 10000/10000? He doesn't ACTUALLY like you at 0/10000, he is just doing his job, like a McDonald's employee doesn't ACTUALLY like you, but is a sycophantic bootlicking toady who worships the very air you breathe. As you give him gifts, he begins to believe what he's saying. And so does the ship droid. Boom boom! Link to comment Share on other sites More sharing options...
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