JetteroHeller Posted May 6, 2012 Share Posted May 6, 2012 Why don't mercs get an interrupt ability like all the other classes in the game? jettero Link to comment Share on other sites More sharing options...
DarkForster Posted May 6, 2012 Share Posted May 6, 2012 Forget the interrupt I just want more DPS Link to comment Share on other sites More sharing options...
ZeitgeistGlee Posted May 6, 2012 Share Posted May 6, 2012 Because BioWare feel we don't need one, which is ridiculous now that they've nerfed our DPS and given us no replacement utility, mobility or defensiveness to make up for it. Link to comment Share on other sites More sharing options...
Sookster Posted May 6, 2012 Share Posted May 6, 2012 Devs will tell you they feel merc and commando doesn't need one, yet marauder/sentinal and sorc/sage do. Link to comment Share on other sites More sharing options...
Omegaman Posted May 6, 2012 Share Posted May 6, 2012 On the Lord P Server we have an player named Lyner that says Mercs have 3 interupts. our 4 sec stun, jet boost, and rocket punch. go talk to him. he also says the merc dps is just fine and need to be toned down again. go talk to him. but then again he says his Heatsigs work just fine and that he gets 5 to 7k crits on his HSM and he said his arrmor pen is working just fine as well on HVGC. I guess his merc was never affected by 1.2 and the next 3 patches and only 99.9% of the other mercs was. <shrugs> Link to comment Share on other sites More sharing options...
DarkForster Posted May 6, 2012 Share Posted May 6, 2012 (edited) Lyner is full of it, I'm full rakata with augments & BH implants/ear, and I rarely see above 5k crit HSM using rakata power adrenal. Pre 1.2 sure 5k+ was easy, 7ks semi-rare but possible in full raid buffs. Edited May 6, 2012 by DarkForster Link to comment Share on other sites More sharing options...
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