Darth_Philar Posted May 4, 2012 Share Posted May 4, 2012 I recommend adding this effect to the ability while in PvP: When used against enemy players, you will be invisible to the target for 3 seconds. Link to comment Share on other sites More sharing options...
CaptainBlackout Posted May 4, 2012 Share Posted May 4, 2012 Since it's basically a reverse taunt, I'd assume if they did implement something like that it'd similarly decrease damage. On the other hand, Force Camouflage is the Marauder's threat lowering ability and the functionality is similar. How would you handle smugglers? Or troopers? (See: Surrender / Diversion) The smuggler/operative one is especially tricky because it'd have to be universally useful but not overpowering - which is hard to do considering the survivability and functionality of the healer and damage trees are so radically different. Link to comment Share on other sites More sharing options...
Grolmn Posted May 4, 2012 Share Posted May 4, 2012 I agree it need something. My suggestion would be to have anyone who has you targeted drop target on you. Same with surrender. Not super powerful but useful in PVP because it makes them re-target you. Makes sense IMO from RP perspective because you are "clouding their mind". Link to comment Share on other sites More sharing options...
Recommended Posts