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Min/Maxing PvP Healer (21/20/0)


Shiftr

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Hi all!

 

I've seen a lot of conflicting ideas around regarding min/maxing. I'm at the stage where I'm looking at tweaking my Battlemasters for optimum performance. Is someone able to explain in simple terms where the caps are for Crit/Surge, how I should prioritize in terms of power to crit/surge.

 

Playing as 21/20/0 means I generally am a shield bot, with primarily heals then dps. I favor clutch healing over straight healing if that makes sense?

 

Is anyone able to provide some detail on this?

 

Thanks in advance.

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I don't think healer needs crit, but if you want to try it, then you need to load up Surge intil you get 75% crit modifier (that's 260 Surge for me), and Alacricity seems to work better when gives 10% speed boost to skills (which is about 300 Alacricity). However, I suggest looking for equipment with POWER in it, it's your second priority after Willpower. Edited by Shadenuat
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This thread should help you with stat decisions.

 

http://mmo-mechanics.com/swtor/forums/Thread-Sorcerer-Sage-Healing-Compendium-Updated-for-1-2

 

This is going to be my eventual gear set-up.

 

http://swtor.askmrrobot.com/character/2a55497c-5966-4093-8ec7-10b0fb3b620f

 

I don't know if i'm going to switch out 2 of the war hero armorings yet for 2 piece campaign armorings (-100 expertise but better bonus)

 

Stats in swtor don't cap, they DR. Surge starts to DR hard at ~200

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The old version of the MMO mechanics thread had graphs with curves in for the DR and quoted target values based on them. They seemed to have removed it from the new version. But if I remember rightly, the old version said that the drop off points came at about 300 for Crit/Alacrity and 350 for Surge.

 

YMMV. :)

 

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