Darianth Posted May 2, 2012 Share Posted May 2, 2012 All this qq about marauders and sents and I really just don't understand it. I never lose to a marauder on my gunslinger unless they start hitting me when my health is under 50%( with them at full health). I mean it's so simple taking them out. CC snare knockback are literally the direct counter to them. It's not that hard. I play a sent( been playing before 1.2) but personally I think the gunslinger is more viable in a pvp match any day of the week. There is nothing like leg shotting a guy about to score in huttball then using dirty kick. He/she is dead in 7 seconds and my team has the ball. What will a sent do? Leap for a 2 sec stun then force choke for little damage? Yea I think anybody can see which is better. Link to comment Share on other sites More sharing options...
VoidJustice Posted May 2, 2012 Share Posted May 2, 2012 (edited) Thus why I rolled a Gunslinger and not a Sentinal as my alt. Slingers are undervalued. Mostly because Sawbones are so... OMG so... Edited May 2, 2012 by VoidJustice Link to comment Share on other sites More sharing options...
flem Posted May 2, 2012 Share Posted May 2, 2012 (edited) There is nothing like leg shotting a guy about to score in huttball then using dirty kick.Nope. Quickdraw-killing the carrier from 40m away is the most fun. No one around! I'm gonna score! *Splat*. Edited May 2, 2012 by flem Link to comment Share on other sites More sharing options...
ComeAndSee Posted May 2, 2012 Share Posted May 2, 2012 I can't see how people can enjoy the cover system. It is so bad. Also, anyone with a pull, snare, or knockback will dominate Huttball regardless. Link to comment Share on other sites More sharing options...
Darianth Posted May 2, 2012 Author Share Posted May 2, 2012 Nope. Quickdraw-killing the carrier from 40m away is the most fun. No one around! I'm gonna score! *Splat*. Lol that's always a good one too. Yea they are definitely overlooked bad. I play ss spec and its funny because I always top the dps charts and still nobody notices us. Not to mention I consistently have over 10 medals per match. Link to comment Share on other sites More sharing options...
Darianth Posted May 2, 2012 Author Share Posted May 2, 2012 I can't see how people can enjoy the cover system. It is so bad. Also, anyone with a pull, snare, or knockback will dominate Huttball regardless. Well whenever you have a knockback and snare along with two CCs and another snare... You can see where I'm going. Cover system means instant charged burst and anti jump Link to comment Share on other sites More sharing options...
ComeAndSee Posted May 2, 2012 Share Posted May 2, 2012 and anti jump Not if you're stunned. I'll huck a Cyro Grenade at you and leap up. Link to comment Share on other sites More sharing options...
Blloodbane Posted May 2, 2012 Share Posted May 2, 2012 As a Marauder I can say the only class that really gives me grief if played right are Smugglers and Agents, both AC's for different reasons, one is just annoying and the other makes me feel the pain. However, with that said, most people don't play them right I have discovered. Thanks to the really good players, I can take apart less players that dont know their class and/or panic when I get to them... Honestly, i have seen more run and panic now, I guess that the fear mystic from the forums how everyone is pwnt by mara/sents. Link to comment Share on other sites More sharing options...
LancelotOC Posted May 2, 2012 Share Posted May 2, 2012 Well I'll tell ya as a Sage healer, marksmen snipers do not worry me but Marauders most certainly do. If I dont have to heal anyone and I have the time to fool around I'll sit and kill a sniper solo by LOSing him and strafe spamming my instas. If he chases I run him around objects again spamming my instas. The guy could be the god of snipers heralded on every website the world around.. he still dies in the end. Can not say the same of Maruaders as even noob ones are very dangerous to dance with. Believe it or not I think I've died to one Sniper solo in the past 4 1/2 months and the guy definatly was Lethality, a spec it seems most Snipers do not take. Link to comment Share on other sites More sharing options...
LiveandDieinLA Posted May 2, 2012 Share Posted May 2, 2012 Yeah Sorc is strong against sniper., sniper strong against marauder, marauder strong against sorc. Link to comment Share on other sites More sharing options...
Blloodbane Posted May 2, 2012 Share Posted May 2, 2012 Yeah Sorc is strong against sniper., sniper strong against marauder, marauder strong against sorc. Which leads me forecast the next flair of endless threads about a class being OP, will be about Snipers and Gunslingers. Which more than likely will be the same people QQ'ing now. Link to comment Share on other sites More sharing options...
Darianth Posted May 2, 2012 Author Share Posted May 2, 2012 Not if you're stunned. I'll huck a Cyro Grenade at you and leap up. Ha not if use bunker. I'll easily destroy you in 20s. Link to comment Share on other sites More sharing options...
GrandMike Posted May 2, 2012 Share Posted May 2, 2012 Well I'll tell ya as a Sage healer, marksmen snipers do not worry me but Marauders most certainly do. If I dont have to heal anyone and I have the time to fool around I'll sit and kill a sniper solo by LOSing him and strafe spamming my instas. If he chases I run him around objects again spamming my instas. The guy could be the god of snipers heralded on every website the world around.. he still dies in the end. Can not say the same of Maruaders as even noob ones are very dangerous to dance with. Believe it or not I think I've died to one Sniper solo in the past 4 1/2 months and the guy definatly was Lethality, a spec it seems most Snipers do not take. Mostly this. Slingers are good (just as any ranged class) because vast majority of players in SWTOR are terribads. Any competent melee tears any ranged apart, QQing about ranged is just proof of skill level in SWTOR (and buff to marauders/sentinels). Link to comment Share on other sites More sharing options...
HBninjaX Posted May 2, 2012 Share Posted May 2, 2012 (edited) the one class i really hate is gunslinger on my mara if you know what you're doing you can destroy a marauder/sent unless they have all of their CDs, adrenal, relic available to them, in addition to a wall that will prevent them from getting KB'd too far Edited May 2, 2012 by HBninjaX Link to comment Share on other sites More sharing options...
LoL-K-Noob Posted May 2, 2012 Share Posted May 2, 2012 If you knock me back and root me, I pop invisibility. There goes your free damage safety. When I get in melee range - obfuscate -90% accuracy on you while I unload on you all the while having my 2 defensive cooldown on that reduce damage and if it gets rough - undying rage. Snipers arent that much of a counter. A DoT sage is worse who knows how to stay out of melee range. Link to comment Share on other sites More sharing options...
HBninjaX Posted May 2, 2012 Share Posted May 2, 2012 If you knock me back and root me, I pop invisibility.. and they cast X-wing over themselves, then what? Link to comment Share on other sites More sharing options...
Darianth Posted May 2, 2012 Author Share Posted May 2, 2012 (edited) If you knock me back and root me, I pop invisibility. There goes your free damage safety. When I get in melee range - obfuscate -90% accuracy on you while I unload on you all the while having my 2 defensive cooldown on that reduce damage and if it gets rough - undying rage. Snipers arent that much of a counter. A DoT sage is worse who knows how to stay out of melee range. Let's see. My knockback has its own root so you waste your invisibility il flash you and reposition and then you have to run ~30yds to get to me the whole time I'm hitting you with charged burst aimed shot etc then you. Get about 10 yes away I leg shot you then it's GO. If you use undying rage ok I'll just kick you in the balls and wait it out. And how are you suppose to use obfuscate if you can't get close enough to use it? Edited May 2, 2012 by Darianth Link to comment Share on other sites More sharing options...
LoL-K-Noob Posted May 2, 2012 Share Posted May 2, 2012 and they cast X-wing over themselves, then what? Dont even know what that is. Just saying, I have yet to lose 1v1 on a sniper much less get "owned". Link to comment Share on other sites More sharing options...
LoL-K-Noob Posted May 2, 2012 Share Posted May 2, 2012 Let's see. My knockback has its own root so you waste your invisibility il flash you and reposition and then you have to run ~30yds to get to me the whole time I'm hitting you with charged burst aimed shot etc then you. Get about 10 yes away I leg shot you then it's GO. If you use undying rage ok I'll just kick you in the balls and wait it out. Full resolve bar says - NO! Link to comment Share on other sites More sharing options...
HBninjaX Posted May 2, 2012 Share Posted May 2, 2012 trollol Link to comment Share on other sites More sharing options...
Blloodbane Posted May 2, 2012 Share Posted May 2, 2012 And how are you suppose to use obfuscate if you can't get close enough to use it? Actually... depends on what tree you specc in to, you can talent in to making Obfuscate ranged... I think its 10m, my Carnage Mara has it... I cant log to check it, on calls at work. Link to comment Share on other sites More sharing options...
Blloodbane Posted May 2, 2012 Share Posted May 2, 2012 Full resolve bar says - NO! Snares and Roots do not fill resolve... I have gone against many snipers and gunslingers and unless your resolve bar is full from another fight... that empty resolve bar dont mean squat to them... Link to comment Share on other sites More sharing options...
Darianth Posted May 2, 2012 Author Share Posted May 2, 2012 Full resolve bar says - NO! It's also called managing my snares and ccs im not sitting there trying to waste all of them in one go I space them out which means your resolve is dropping giving me enough time to do damage then use another cc or snare preventing you from doing anything. Let's say you do get on me. I have a move that allows me to dodge almost all of your attacks for 3 seconds. Which is enough to get a 4k aimed shot off. Link to comment Share on other sites More sharing options...
unicornfive Posted May 2, 2012 Share Posted May 2, 2012 (edited) Why suddently OP felt the urge to come at forums and try defend mara/sent with risking nerfs for his class? (snipers/gunslingers) So weird... Translation of real OP's post : Dear Bioware, Plz dont nerf my mara/sent plz plz. I keep losing by snipers/gunslingers and i feel mara is underpowered. But if i post it like that, ppl here will tell me L2P NOOB. So i present myself as a sniper, that kills easily maras, in order to prevent my real class (mara) for getting nerfed. Especialy if ppl believe my lies about killing maras with me at 50% health, they ll probably think about nerfing snipers, he he he. Edited May 2, 2012 by unicornfive Link to comment Share on other sites More sharing options...
Celebrus Posted May 2, 2012 Share Posted May 2, 2012 Slingers are undervalued. Mostly because Sawbones are so... OMG so... Sorry to all the posters that came after this guy, but I gave up on this thread and stopped reading after I saw "sawbones slingers". Link to comment Share on other sites More sharing options...
Recommended Posts