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BW, in the future.


Aaoogaa

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It would be a good idea to actually fix the bugs...then test metrics...then actually test the classes ability to deliver the metrics in a dynamic fast paced moving environment...also known as PVP. You might have better results with class design and balance.
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Also it would be nice if you'd address PVP issues in ways that only affect PVP. Adjusting how expertise affects things so healing isn't as buffed as damage so healers aren't unkillable? Good change. Nerf damage across the board in massive sweeping changes that are almost guaranteed to be so comprehensive that they can't be properly balanced? Bad change.
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