DarkSideTOR Posted April 19, 2012 Share Posted April 19, 2012 My Demo Round is critting for about 1500 damage less than yesterday. We had a 10% damage reduction on Grav Round to "encourage a more varied rotation" or some crap like that, but we gained 10% to Demo Round... Now we seem to have Demo Round nerfed by about 25% so w teee efff? What is the deal here? is this a bug or do you really intend to nerf our damage that much? Link to comment Share on other sites More sharing options...
Arzoo Posted April 19, 2012 Share Posted April 19, 2012 It was bugged in 1.2. It counted your own stack of grav round's twice. In other words now that they fixed the bug, you will see 25% less demolition round damage now as opposed to right after 1.2. Link to comment Share on other sites More sharing options...
blackadda Posted April 20, 2012 Share Posted April 20, 2012 (edited) Thats false... about 2 stacks. It counted 2 stacks because there is a talent that is specifically designed to grant 2 stacks per grav round, called "Gravity Surge" for commando and "Light 'Em Up" for mercenary If they changed that thinking 2 stacks was a bug, or cut the bonus applied in half, that accounts for a lot of lost damage... and that is a BUG, not intended. Their stated intent was that in group scenarios, mercs and troopers were cross stacking buffs and benefittting from other players gravs/tracers. The ONLY way this was "Intended" change would be if the patch notes were wrong Edited April 20, 2012 by blackadda Link to comment Share on other sites More sharing options...
Kushtaka Posted April 20, 2012 Share Posted April 20, 2012 Bioware is like the Ford Pinto of the gaming community it seems. Link to comment Share on other sites More sharing options...
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