DoctorSeven Posted April 14, 2012 Share Posted April 14, 2012 Am I crazy or are orange crafted Synthweaving items now requiring Scavenging and Archaeology? This is in addition to use having to use Underworld trading. So to Synthweave we now need *four* crew skills? Link to comment Share on other sites More sharing options...
pokota Posted April 14, 2012 Share Posted April 14, 2012 It always has. Personally, I don't have a problem with it, as things like this help keep the economy flowing. Synth has such a wide range with the ability to make so many different armors that it kind of makes sense. Armormech, in contrast, can make one less armor type, and has a lot less patterns. Link to comment Share on other sites More sharing options...
Sithhelmet Posted April 14, 2012 Share Posted April 14, 2012 Five. You left out Slicing to make augments. Link to comment Share on other sites More sharing options...
LarryRow Posted April 14, 2012 Share Posted April 14, 2012 This has always been the case. And since the gtn on my server NEVER has electrum, I made an alt with scavenging just so i could send it to my main. Augments are not that big a deal to me since the gtn is typically well stocked. Link to comment Share on other sites More sharing options...
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